Shared Commander deck

Shalai and Hallar - Built around Forgotten Ancient, Hardened Scales and Managorger Hydra
Shalai and Hallar · GRW · 100 cards · 37 lands
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Bracket 3 - UpgradedCommander 1Creatures 39Instants 13Sorceries 8Enchantments 2Lands 37
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~$240.44
estimated to build this deck
Commander (1)

Shalai and Hallar
Legendary Creature — Angel Elf
Flying, vigilance
Whenever one or more +1/+1 counters are put on a creature you control, Shalai and Hallar deals that much damage to target opponent.
Creatures (39)

Forgotten Ancient
Creature — Elemental
$0.31
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.

Managorger Hydra
Creature — Hydra
$0.37
Trample
Whenever a player casts a spell, put a +1/+1 counter on this creature.

Kami of Whispered Hopes
Creature — Spirit
$4.29
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead.
{T}: Add X mana of any one color, where X is this creature's power.

Kalonian Hydra
Creature — Hydra
$6.07
Trample
This creature enters with four +1/+1 counters on it.
Whenever this creature attacks, double the number of +1/+1 counters on each creature you control.

Mikaeus, the Lunarch
Legendary Creature — Human Cleric
$0.49
Mikaeus enters with X +1/+1 counters on it.
{T}: Put a +1/+1 counter on Mikaeus.
{T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.

Conclave Mentor
Creature — Centaur Cleric
$0.34
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead.
When this creature dies, you gain life equal to its power.

War Elemental
Creature — Elemental
$4.95
When this creature enters, sacrifice it unless an opponent was dealt damage this turn.
Whenever an opponent is dealt damage, put that many +1/+1 counters on this creature.

The Red Terror
Legendary Creature — Tyranid
$6.14
Advanced Species — Whenever a red source you control deals damage to one or more permanents and/or players, put a +1/+1 counter on The Red Terror.

Spike Feeder
Creature — Spike
$0.47
This creature enters with two +1/+1 counters on it.
{2}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from this creature: You gain 2 life.

Heliod, Sun-Crowned
Legendary Enchantment Creature — God
$19.1
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
{1}{W}: Another target creature gains lifelink until end of turn.

Trelasarra, Moon Dancer
Legendary Creature — Elf Cleric
$0.29
Whenever you gain life, put a +1/+1 counter on Trelasarra and scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Primordial Hydra
Creature — Hydra
$1.41
This creature enters with X +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on this creature.
This creature has trample as long as it has ten or more +1/+1 counters on it.

Bright-Palm, Soul Awakener
Legendary Creature — Fox Shaman
$0.35
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn.

Archangel of Thune
Creature — Angel
$17.92
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control.

Gyre Sage
Creature — Elf Druid
$0.67
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
{T}: Add {G} for each +1/+1 counter on this creature.

Incubation Druid
Creature — Elf Druid
$0.88
{T}: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.
{3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

Champion of Lambholt
Creature — Human Warrior
$2.76
Creatures with power less than this creature's power can't block creatures you control.
Whenever another creature you control enters, put a +1/+1 counter on this creature.

Kutzil, Malamet Exemplar
Legendary Creature — Cat Warrior
$2.34
Your opponents can't cast spells during your turn.
Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.

Halana and Alena, Partners
Legendary Creature — Human Ranger
$0.37
Reach (This creature can block creatures with flying.)
First strike (This creature deals combat damage before creatures without first strike.)
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.

Rishkar, Peema Renegade
Legendary Creature — Elf Druid
$0.24
When Rishkar enters, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has "{T}: Add {G}."

Abzan Falconer
Creature — Human Soldier
$0.26
Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.

Good-Fortune Unicorn
Creature — Unicorn
$0.3
Whenever another creature you control enters, put a +1/+1 counter on that creature.

Hamza, Guardian of Arashin
Legendary Creature — Elephant Warrior
$0.32
This spell costs {1} less to cast for each creature you control with a +1/+1 counter on it.
Creature spells you cast cost {1} less to cast for each creature you control with a +1/+1 counter on it.

Shalai, Voice of Plenty
Legendary Creature — Angel
$1.1
Flying
You, planeswalkers you control, and other creatures you control have hexproof.
{4}{G}{G}: Put a +1/+1 counter on each creature you control.

Ouroboroid
Creature — Plant Wurm
$33.79
At the beginning of combat on your turn, put X +1/+1 counters on each creature you control, where X is this creature's power.

Sunscorch Regent
Creature — Dragon
$0.27
Flying
Whenever an opponent casts a spell, put a +1/+1 counter on this creature and you gain 1 life.

Armorcraft Judge
Creature — Elf Artificer
$0.15
When this creature enters, draw a card for each creature you control with a +1/+1 counter on it.

Taurean Mauler
Creature — Shapeshifter
$0.53
Changeling (This card is every creature type.)
Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.

Kodama of the West Tree
Legendary Creature — Spirit
$19.37
Reach
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Walking Ballista
Artifact Creature — Construct
$5.27
This creature enters with X +1/+1 counters on it.
{4}: Put a +1/+1 counter on this creature.
Remove a +1/+1 counter from this creature: It deals 1 damage to any target.

Dusk Legion Duelist
Creature — Vampire Soldier
$1.69
Vigilance
Whenever one or more +1/+1 counters are put on this creature, draw a card. This ability triggers only once each turn.

Beast Whisperer
Creature — Elf Druid
$3.73
Whenever you cast a creature spell, draw a card.

Delighted Halfling
Creature — Halfling Citizen
$25.14
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.

Genesis Hydra
Creature — Plant Hydra
$0.37
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.
This creature enters with X +1/+1 counters on it.

Biophagus
Creature — Human Tyranid Wizard
$16.51
Genomic Enhancement — {T}: Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters with an additional +1/+1 counter on it.
Instants (13)

Swords to Plowshares
Instant
$0.89
Exile target creature. Its controller gains life equal to its power.

Inspiring Call
Instant
$0.28
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Solidarity of Heroes
Instant
$0.42
Strive — This spell costs {1}{G} more to cast for each target beyond the first.
Choose any number of target creatures. Double the number of +1/+1 counters on each of them.

Path to Exile
Instant
$0.64
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Generous Gift
Instant
$0.92
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Beast Within
Instant
$0.47
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Dromoka's Command
Instant
$0.29
Choose two —
• Prevent all damage target instant or sorcery spell would deal this turn.
• Target player sacrifices an enchantment of their choice.
• Put a +1/+1 counter on target creature.
• Target creature you control fights target creature you don't control.

Boros Charm
Instant
$4.72
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.

Chaos Warp
Instant
$0.31
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Return to Nature
Instant
$0.18
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.

Return of the Wildspeaker
Instant
$1.5
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.

Inscription of Abundance
Instant
$0.33
Kicker {2}{G}
Choose one. If this spell was kicked, choose any number instead.
• Put two +1/+1 counters on target creature.
• Target player gains X life, where X is the greatest power among creatures they control.
• Target creature you control fights target creature you don't control.

Archdruid's Charm
Instant
$8.43
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Sorceries (8)

Slime Against Humanity
Sorcery
$1.55
Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity.
A deck can have any number of cards named Slime Against Humanity.

Cultivate
Sorcery
$0.38
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Farseek
Sorcery
$0.4
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Blasphemous Act
Sorcery
$0.72
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.

Rishkar's Expertise
Sorcery
$1.7
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

Shamanic Revelation
Sorcery
$0.31
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Enchantments (2)

Hardened Scales
Enchantment
$1.91
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.

Branching Evolution
Enchantment
$7.62
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
Lands (37)

Gavony Township
Land
$2.24
{T}: Add {C}.
{2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

Karn's Bastion
Land
$2.7
{T}: Add {C}.
{4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Rogue's Passage
Land
$0.29
{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.

Mosswort Bridge
Land
$0.23
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
{T}: Add {G}.
{G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Llanowar Reborn
Land
$0.21
This land enters tapped.
{T}: Add {G}.
Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)

Abandoned Air Temple
Land
$5.66
This land enters tapped unless you control a basic land.
{T}: Add {W}.
{3}{W}, {T}: Put a +1/+1 counter on each creature you control.

Kessig Wolf Run
Land
$0.33
{T}: Add {C}.
{X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

Oran-Rief, the Vastwood
Land
$0.38
This land enters tapped.
{T}: Add {G}.
{T}: Put a +1/+1 counter on each green creature that entered this turn.

Temple of the False God
Land
$0.19
{T}: Add {C}{C}. Activate only if you control five or more lands.

Field of Ruin
Land
$0.27
{T}: Add {C}.
{2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

Drannith Ruins
Land
$0.41
{T}: Add {C}.
{2}, {T}: Put two +1/+1 counters on target non-Human creature that entered this turn.

Nesting Grounds
Land
$0.29
{T}: Add {C}.
{1}, {T}: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.

Command Tower
Land
$0.24
{T}: Add one mana of any color in your commander's color identity.

Exotic Orchard
Land
$0.17
{T}: Add one mana of any color that a land an opponent controls could produce.

Canopy Vista
Land — Forest Plains
$0.23
({T}: Add {G} or {W}.)
This land enters tapped unless you control two or more basic lands.

Cinder Glade
Land — Mountain Forest
$0.29
({T}: Add {R} or {G}.)
This land enters tapped unless you control two or more basic lands.
Basic lands: 12 Forest 5 Plains 2 Mountain
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