Shared Commander deck
Jin Sakai, Ghost of Tsushima

Jin Sakai, Ghost of Tsushima - Built around Swiftfoot Boots, Unstoppable Slasher and Lightning Greaves

Jin Sakai, Ghost of Tsushima · BUW · 100 cards · 37 lands

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Bracket 3 - UpgradedCommander 1Creatures 38Instants 6Sorceries 3Artifacts 14Enchantments 1Lands 37
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~$379.63
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Commander (1)

Jin Sakai, Ghost of Tsushima
Jin Sakai, Ghost of Tsushima
Legendary Creature — Human Samurai
Whenever Jin Sakai deals combat damage to a player, draw a card. Whenever a creature you control attacks a player, if no other creatures are attacking that player, choose one — • Standoff — It gains double strike until end of turn. • Ghost — It can't be blocked this turn.
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Creatures (38)

Unstoppable Slasher
Unstoppable Slasher
Creature — Zombie Assassin
$4.54
Deathtouch Whenever this creature deals combat damage to a player, they lose half their life, rounded up. When this creature dies, if it had no counters on it, return it to the battlefield tapped under its owner's control with two stun counters on it.
Grim Hireling
Grim Hireling
Creature — Tiefling Rogue
$10.69
Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens. {B}, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.
Enduring Curiosity
Enduring Curiosity
Enchantment Creature — Cat Glimmer
$6.4
Flash Whenever a creature you control deals combat damage to a player, draw a card. When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Fallen Shinobi
Fallen Shinobi
Creature — Zombie Ninja
$5.07
Ninjutsu {2}{U}{B} ({2}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.
Selfless Samurai
Selfless Samurai
Creature — Fox Samurai
$0.25
Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. Sacrifice this creature: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Imperial Subduer
Imperial Subduer
Creature — Human Samurai
$0.16
Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.
Eiganjo Exemplar
Eiganjo Exemplar
Enchantment Creature — Human Samurai
$0.19
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.
Norika Yamazaki, the Poet
Norika Yamazaki, the Poet
Legendary Creature — Human Samurai
$0.24
Vigilance Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn.
Auron, Venerated Guardian
Auron, Venerated Guardian
Legendary Creature — Human Spirit Samurai
$0.25
Vigilance Shooting Star — Whenever Auron attacks, put a +1/+1 counter on it. When you do, exile target creature defending player controls with power less than Auron's power until Auron leaves the battlefield.
Squall, SeeD Mercenary
Squall, SeeD Mercenary
Legendary Creature — Human Knight Mercenary
$1.08
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn. Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Puresteel Paladin
Puresteel Paladin
Creature — Human Knight
$0.66
Whenever an Equipment you control enters, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.
Malcolm, Alluring Scoundrel
Malcolm, Alluring Scoundrel
Legendary Creature — Siren Pirate
$1.83
Flash Flying Whenever Malcolm deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.
Silent-Blade Oni
Silent-Blade Oni
Creature — Demon Ninja
$4.8
Ninjutsu {4}{U}{B} ({4}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost.
Rev, Tithe Extractor
Rev, Tithe Extractor
Legendary Creature — Human Rogue
$22.89
Whenever you attack, target creature gains deathtouch until end of turn. Whenever one or more creatures you control deal combat damage to a player, create a Treasure token, then look at the top card of that player's library and exile it face down. You may cast that card for as long as it remains exiled. (A Treasure token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Cloud, Midgar Mercenary
Cloud, Midgar Mercenary
Legendary Creature — Human Soldier Mercenary
$19.41
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. As long as Cloud is equipped, if a triggered ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
Summon: Primal Odin
Summon: Primal Odin
Enchantment Creature — Saga Knight
$1.78
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gungnir — Destroy target creature an opponent controls. II — Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player loses the game." III — Hall of Sorrow — Draw two cards. Each player loses 2 life.
Nashi, Moon Sage's Scion
Nashi, Moon Sage's Scion
Legendary Creature — Rat Ninja
$3.25
Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Nashi deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
Silent Hallcreeper
Silent Hallcreeper
Enchantment Creature — Horror
$1.11
This creature can't be blocked. Whenever this creature deals combat damage to a player, choose one that hasn't been chosen — • Put two +1/+1 counters on this creature. • Draw a card. • This creature becomes a copy of another target creature you control.
Medomai the Ageless
Medomai the Ageless
Legendary Creature — Sphinx
$7.7
Flying Whenever Medomai deals combat damage to a player, take an extra turn after this one. Medomai can't attack during extra turns.
Kamiz, Obscura Oculus
Kamiz, Obscura Oculus
Legendary Creature — Octopus Rogue
$0.97
Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Archpriest of Shadows
Archpriest of Shadows
Creature — Human Warlock
$1.14
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Deathtouch Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield.
Mistblade Shinobi
Mistblade Shinobi
Creature — Human Ninja
$0.64
Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may return target creature that player controls to its owner's hand.
Baleful Strix
Baleful Strix
Artifact Creature — Bird
$3.76
Flying, deathtouch When this creature enters, draw a card.
Psychic Frog
Psychic Frog
Creature — Frog
$4.94
Whenever this creature deals combat damage to a player or planeswalker, draw a card. Discard a card: Put a +1/+1 counter on this creature. Exile three cards from your graveyard: This creature gains flying until end of turn.
Yuriko, the Tiger's Shadow
Yuriko, the Tiger's Shadow
Legendary Creature — Human Ninja
$3.18
Commander ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.) Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value.
Shredder, Shadow Master
Shredder, Shadow Master
Legendary Creature — Human Ninja
$1.46
Whenever Shredder attacks a player, for each other opponent, create a token that's a copy of Shredder tapped and attacking that player, except it isn't legendary. Sacrifice those tokens at end of combat. Whenever Shredder deals combat damage to a player, that player loses half their life, rounded up.
Ink-Eyes, Servant of Oni
Ink-Eyes, Servant of Oni
Legendary Creature — Rat Ninja
$10.44
Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ink-Eyes deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. {1}{B}: Regenerate Ink-Eyes.
Basim Ibn Ishaq
Basim Ibn Ishaq
Legendary Creature — Human Assassin
$2.4
Whenever you cast a historic spell, draw a card. Basim Ibn Ishaq can't be blocked this turn. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.) Whenever Basim Ibn Ishaq deals combat damage to a player, put a +1/+1 counter on it.
Grand Abolisher
Grand Abolisher
Creature — Human Cleric
$18.06
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Spark Double
Spark Double
Creature — Illusion
$5
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Tymna the Weaver
Tymna the Weaver
Legendary Creature — Human Cleric
$10.68
Lifelink At the beginning of each of your postcombat main phases, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards. Partner (You can have two commanders if both have partner.)
Codsworth, Handy Helper
Codsworth, Handy Helper
Legendary Artifact Creature — Robot
$21.27
Commanders you control have ward {2}. {T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells. {T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.
Satoru Umezawa
Satoru Umezawa
Legendary Creature — Human Ninja
$0.57
Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. Each creature card in your hand has ninjutsu {2}{U}{B}.
Sram, Senior Edificer
Sram, Senior Edificer
Legendary Creature — Dwarf Advisor
$1.63
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
Shadowmage Infiltrator
Shadowmage Infiltrator
Creature — Human Wizard
$0.25
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever this creature deals combat damage to a player, you may draw a card.
Starwinder
Starwinder
Creature — Leviathan
$1
Whenever a creature you control deals combat damage to a player, you may draw that many cards. Warp {2}{U}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Throat Slitter
Throat Slitter
Creature — Rat Ninja
$2.48
Ninjutsu {2}{B} ({2}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, destroy target nonblack creature that player controls.
Lotho, Corrupt Shirriff
Lotho, Corrupt Shirriff
Legendary Creature — Halfling Rogue
$9.62
Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instants (6)

Path to Exile
Path to Exile
Instant
$0.64
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Swords to Plowshares
Swords to Plowshares
Instant
$0.89
Exile target creature. Its controller gains life equal to its power.
Counterspell
Counterspell
Instant
$1.33
Counter target spell.
Dovin's Veto
Dovin's Veto
Instant
$2.74
This spell can't be countered. Counter target noncreature spell.
An Offer You Can't Refuse
An Offer You Can't Refuse
Instant
$3.05
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Dark Ritual
Dark Ritual
Instant
$0.44
Add {B}{B}{B}.

Sorceries (3)

Damn
Damn
Sorcery
$1.79
Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Toxic Deluge
Toxic Deluge
Sorcery
$5.15
As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.
Supreme Verdict
Supreme Verdict
Sorcery
$2.27
This spell can't be countered. Destroy all creatures.

Artifacts (14)

Swiftfoot Boots
Swiftfoot Boots
Artifact — Equipment
$1.43
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Lightning Greaves
Lightning Greaves
Artifact — Equipment
$3.78
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
Oathkeeper, Takeno's Daisho
Oathkeeper, Takeno's Daisho
Legendary Artifact — Equipment
$15.94
Equipped creature gets +3/+1. Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card. When Oathkeeper is put into a graveyard from the battlefield, exile equipped creature. Equip {2}
Ancestral Katana
Ancestral Katana
Artifact — Equipment
$0.23
Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach this Equipment to it. Equipped creature gets +2/+1. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Sword of the Animist
Sword of the Animist
Legendary Artifact — Equipment
$2.85
Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}
Sword of Hearth and Home
Sword of Hearth and Home
Artifact — Equipment
$16.58
Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}
Lost Jitte
Lost Jitte
Legendary Artifact — Equipment
$5.5
Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte. Remove a charge counter from Lost Jitte: Choose one — • Untap target land. • Target creature can't block this turn. • Put a +1/+1 counter on equipped creature. Equip {1}
Sword of Forge and Frontier
Sword of Forge and Frontier
Artifact — Equipment
$9.31
Equipped creature gets +2/+2 and has protection from red and from green. Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. Equip {2}
Sol Ring
Sol Ring
Artifact
$1.02
{T}: Add {C}{C}.
Arcane Signet
Arcane Signet
Artifact
$0.38
{T}: Add one mana of any color in your commander's color identity.
Talisman of Dominance
Talisman of Dominance
Artifact
$0.44
{T}: Add {C}. {T}: Add {U} or {B}. This artifact deals 1 damage to you.
Talisman of Progress
Talisman of Progress
Artifact
$0.28
{T}: Add {C}. {T}: Add {W} or {U}. This artifact deals 1 damage to you.
Talisman of Hierarchy
Talisman of Hierarchy
Artifact
$0.4
{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.
Fellwar Stone
Fellwar Stone
Artifact
$0.57
{T}: Add one mana of any color that a land an opponent controls could produce.

Enchantments (1)

Black Market Connections
Black Market Connections
Enchantment
$10.47
At the beginning of your first main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)

Lands (37)

Eiganjo Castle
Eiganjo Castle
Legendary Land
$8.55
{T}: Add {W}. {W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn.
Cathedral of War
Cathedral of War
Land
$0.74
This land enters tapped. Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {C}.
Reliquary Tower
Reliquary Tower
Land
$4.19
You have no maximum hand size. {T}: Add {C}.
Rogue's Passage
Rogue's Passage
Land
$0.29
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Bojuka Bog
Bojuka Bog
Land
$0.99
This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.
Eiganjo, Seat of the Empire
Eiganjo, Seat of the Empire
Legendary Land
$6.31
{T}: Add {W}. Channel — {2}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.
Vault of the Archangel
Vault of the Archangel
Land
$1.02
{T}: Add {C}. {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.
Takenuma, Abandoned Mire
Takenuma, Abandoned Mire
Legendary Land
$10.68
{T}: Add {B}. Channel — {3}{B}, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.
Academy Ruins
Academy Ruins
Legendary Land
$4.83
{T}: Add {C}. {1}{U}, {T}: Put target artifact card from your graveyard on top of your library.
Command Beacon
Command Beacon
Land
$8.34
{T}: Add {C}. {T}, Sacrifice this land: Put your commander into your hand from the command zone.
Access Tunnel
Access Tunnel
Land
$0.32
{T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.
Inventors' Fair
Inventors' Fair
Legendary Land
$14.54
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Command Tower
Command Tower
Land
$0.24
{T}: Add one mana of any color in your commander's color identity.
Godless Shrine
Godless Shrine
Land — Plains Swamp
$8.64
({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Watery Grave
Watery Grave
Land — Island Swamp
$9.85
({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Hallowed Fountain
Hallowed Fountain
Land — Plains Island
$7.11
({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Exotic Orchard
Exotic Orchard
Land
$0.17
{T}: Add one mana of any color that a land an opponent controls could produce.
Raffine's Tower
Raffine's Tower
Land — Plains Island Swamp
$13.55
({T}: Add {W}, {U}, or {B}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)
Basic lands: 7 Swamp 6 Island 6 Plains
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