Shared Commander deck
Urabrask // The Great Work

Urabrask // The Great Work - community staples

Urabrask // The Great Work · R · 100 cards · 36 lands

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Bracket 3 - UpgradedCommander 1Creatures 35Instants 16Sorceries 10Artifacts 1Enchantments 1Lands 36
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Strategy

Urabrask // The Great Work leads a deck built from the cards players most often run with it, pointing repeated damage at players. The list holds 12 ramp pieces, 9 pieces of targeted interaction, 2 board wipes and 9 sources of card draw, at an average mana value of 2.51.

Early: Use the early turns on mana. Storm-Kiln Artist and the rest of the 12 ramp pieces are what let the deck cast Urabrask // The Great Work on curve and keep casting after it.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Grapeshot is the first answer you will usually reach for, and Light Up the Stage keeps the hand full while you do it.

Late: Hold Ashling, Flame Dancer for the turn the table gets ahead of you - with 2 in the deck you can afford to use one early and still have an answer later. At 2.51 average mana value the top end is cheap, so expect to deploy several spells a turn.

Win conditions: Wins by pointing damage at players until they run out of life.

  • Grapeshot - Interaction
  • Overmaster - Core to the plan
  • Storm-Kiln Artist - Ramp
  • Crash Through - Core to the plan
  • Expedite - Core to the plan
  • Guttersnipe - Core to the plan
  • Renegade Tactics - Core to the plan
  • Warlord's Fury - Core to the plan
~$409.47
estimated to build this deck
Price out the full deck

Commander (1)

Urabrask // The Great Work
Urabrask // The Great Work
Legendary Creature — Phyrexian Praetor // Enchantment — Saga
First strike Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add {R}. {R}: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn. // (As this Saga enters and after your draw step, add a lore counter.) I — This Saga deals 3 damage to target opponent and each creature they control. II — Create three Treasure tokens. III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile this Saga, then return it to the battlefield (front face up).
TCGplayerCard Kingdom

Creatures (35)

Storm-Kiln Artist
Storm-Kiln Artist
Creature — Dwarf Shaman
$1.62
This creature gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Guttersnipe
Guttersnipe
Creature — Goblin Shaman
$0.24
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Runaway Steam-Kin
Runaway Steam-Kin
Creature — Elemental
$1.48
Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature. Remove three +1/+1 counters from this creature: Add {R}{R}{R}.
Electrostatic Field
Electrostatic Field
Creature — Wall
$0.98
Defender Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.
Firebrand Archer
Firebrand Archer
Creature — Human Archer
$0.23
Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.
Kessig Flamebreather
Kessig Flamebreather
Creature — Human Shaman
$3.07
Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.
Electro, Assaulting Battery
Electro, Assaulting Battery
Legendary Creature — Human Villain
$4.46
Flying You don't lose unspent red mana as steps and phases end. Whenever you cast an instant or sorcery spell, add {R}. When Electro leaves the battlefield, you may pay {X}. When you do, he deals X damage to target player.
Torbran, Thane of Red Fell
Torbran, Thane of Red Fell
Legendary Creature — Dwarf Noble
$5.29
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
Ashling, Flame Dancer
Ashling, Flame Dancer
Legendary Creature — Elemental Shaman
$5.73
You don't lose unspent red mana as steps and phases end. Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add {R}{R}{R}{R}.
Solphim, Mayhem Dominus
Solphim, Mayhem Dominus
Legendary Creature — Phyrexian Horror
$27.34
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim. ({R/P} can be paid with either {R} or 2 life.)
Coruscation Mage
Coruscation Mage
Creature — Otter Wizard
$1.57
Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.
Dragon's Rage Channeler
Dragon's Rage Channeler
Creature — Human Shaman
$1.25
Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able.
Thermo-Alchemist
Thermo-Alchemist
Creature — Human Shaman
$0.16
Defender {T}: This creature deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap this creature.
Erebor Flamesmith
Erebor Flamesmith
Creature — Dwarf Artificer
$0.35
Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.
Young Pyromancer
Young Pyromancer
Creature — Human Shaman
$0.25
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Vindictive Flamestoker
Vindictive Flamestoker
Creature — Phyrexian Wizard
$0.2
Whenever you cast a noncreature spell, put an oil counter on this creature. {6}{R}, Sacrifice this creature: Discard your hand, then draw four cards. This ability costs {1} less to activate for each oil counter on this creature.
Hexing Squelcher
Hexing Squelcher
Creature — Goblin Sorcerer
$19.89
This spell can't be countered. Ward—Pay 2 life. Spells you control can't be countered. Other creatures you control have "Ward—Pay 2 life."
Krark, the Thumbless
Krark, the Thumbless
Legendary Creature — Goblin Wizard
$2.13
Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.)
Simian Spirit Guide
Simian Spirit Guide
Creature — Ape Spirit
$3.1
Exile this card from your hand: Add {R}.
Dualcaster Mage
Dualcaster Mage
Creature — Human Wizard
$3.65
Flash When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.
Neheb, the Eternal
Neheb, the Eternal
Legendary Creature — Zombie Minotaur Warrior
$7.01
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents have lost this turn.
Longshot, Rebel Bowman
Longshot, Rebel Bowman
Legendary Creature — Human Rebel Ally
$9.39
Reach (This creature can block creatures with flying.) Noncreature spells you cast cost {1} less to cast. Whenever you cast a noncreature spell, Longshot deals 2 damage to each opponent.
Treasonous Ogre
Treasonous Ogre
Creature — Ogre Shaman
$20.39
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Pay 3 life: Add {R}.
Ragavan, Nimble Pilferer
Ragavan, Nimble Pilferer
Legendary Creature — Monkey Pirate
$40.41
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Urabrask, Heretic Praetor
Urabrask, Heretic Praetor
Legendary Creature — Phyrexian Praetor
$1.51
Haste At the beginning of your upkeep, exile the top card of your library. You may play it this turn. At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
Imperial Recruiter
Imperial Recruiter
Creature — Human Advisor
$13.51
When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
Thunderdrum Soloist
Thunderdrum Soloist
Creature — Dwarf Bard
$0.25
Reach Opus — Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent. If five or more mana was spent to cast that spell, this creature deals 3 damage to each opponent instead.
Magus of the Wheel
Magus of the Wheel
Creature — Human Wizard
$1.1
{1}{R}, {T}, Sacrifice this creature: Each player discards their hand, then draws seven cards.
Defiler of Instinct
Defiler of Instinct
Creature — Phyrexian Kavu
$0.42
First strike As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost {R} less to cast if you paid life this way. This effect reduces only the amount of red mana you pay. Whenever you cast a red permanent spell, this creature deals 1 damage to any target.
Urabrask the Hidden
Urabrask the Hidden
Legendary Creature — Phyrexian Praetor
$4.1
Creatures you control have haste. Creatures your opponents control enter tapped.
Stormsplitter
Stormsplitter
Creature — Otter Wizard
$2.62
Haste Whenever you cast an instant or sorcery spell, create a token that's a copy of this creature. Exile that token at the beginning of the next end step.
Unruly Catapult
Unruly Catapult
Artifact Creature — Construct
$0.34
Defender {T}: This creature deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap this creature.
Chandra's Incinerator
Chandra's Incinerator
Creature — Elemental
$1.83
This spell costs {X} less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn. Trample Whenever a source you control deals noncombat damage to an opponent, this creature deals that much damage to target creature or planeswalker that player controls.
Leyline Tyrant
Leyline Tyrant
Creature — Dragon
$2.17
Flying You don't lose unspent red mana as steps and phases end. When this creature dies, you may pay any amount of {R}. When you do, it deals that much damage to any target.
Professional Face-Breaker
Professional Face-Breaker
Creature — Human Warrior
$5.23
Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

Instants (16)

Expedite
Expedite
Instant
$0.29
Target creature gains haste until end of turn. Draw a card.
Seething Song
Seething Song
Instant
$6.74
Add {R}{R}{R}{R}{R}.
Lightning Bolt
Lightning Bolt
Instant
$0.69
Lightning Bolt deals 3 damage to any target.
Thrill of Possibility
Thrill of Possibility
Instant
$0.18
As an additional cost to cast this spell, discard a card. Draw two cards.
Pyretic Ritual
Pyretic Ritual
Instant
$6.15
Add {R}{R}{R}.
Desperate Ritual
Desperate Ritual
Instant — Arcane
$6.66
Add {R}{R}{R}. Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Chaos Warp
Chaos Warp
Instant
$0.3
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Abrade
Abrade
Instant
$0.18
Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.
Demand Answers
Demand Answers
Instant
$0.47
As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards.
Needle Drop
Needle Drop
Instant
$0.43
Needle Drop deals 1 damage to any target that was dealt damage this turn. Draw a card.
Gut Shot
Gut Shot
Instant
$4.11
({R/P} can be paid with either {R} or 2 life.) Gut Shot deals 1 damage to any target.
Pyroblast
Pyroblast
Instant
$3.37
Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue.
Vision of Love
Vision of Love
Instant
$0.23
You may sacrifice an artifact or discard a card. If you do, draw two cards.
Opera Love Song
Opera Love Song
Instant
$0.32
Choose one — • Exile the top two cards of your library. You may play those cards until your next end step. • One or two target creatures each get +2/+0 until end of turn.
March of Reckless Joy
March of Reckless Joy
Instant
$0.26
As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs {2} less to cast for each card exiled this way. Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn.
Delayed Blast Fireball
Delayed Blast Fireball
Instant
$14.86
Delayed Blast Fireball deals 2 damage to each opponent and each creature they control. If this spell was cast from exile, it deals 5 damage to each opponent and each creature they control instead. Foretell {4}{R}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorceries (10)

Grapeshot
Grapeshot
Sorcery
$0.34
Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Overmaster
Overmaster
Sorcery
$2.05
The next instant or sorcery spell you cast this turn can't be countered. Draw a card.
Crash Through
Crash Through
Sorcery
$0.14
Creatures you control gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.
Renegade Tactics
Renegade Tactics
Sorcery
$0.18
Target creature can't block this turn. Draw a card.
Warlord's Fury
Warlord's Fury
Sorcery
$0.31
Creatures you control gain first strike until end of turn. Draw a card.
Light Up the Stage
Light Up the Stage
Sorcery
$0.29
Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Faithless Looting
Faithless Looting
Sorcery
$0.34
Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Mana Geyser
Mana Geyser
Sorcery
$1.05
Add {R} for each tapped land your opponents control.
Jeska's Will
Jeska's Will
Sorcery
$40.12
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.
Gamble
Gamble
Sorcery
$15.59
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.

Artifacts (1)

Ruby Medallion
Ruby Medallion
Artifact
$13.35
Red spells you cast cost {1} less to cast.

Enchantments (1)

Underworld Breach
Underworld Breach
Enchantment
$7.36
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment.

Lands (36)

War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Valakut, the Molten Pinnacle
Valakut, the Molten Pinnacle
Land
$11.73
This land enters tapped. Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target. {T}: Add {R}.
Forgotten Cave
Forgotten Cave
Land
$0.13
This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
Karn's Bastion
Karn's Bastion
Land
$2.37
{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Reliquary Tower
Reliquary Tower
Land
$3.88
You have no maximum hand size. {T}: Add {C}.
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Spinerock Knoll
Spinerock Knoll
Land
$1.03
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Emergence Zone
Emergence Zone
Land
$3.79
{T}: Add {C}. {1}, {T}, Sacrifice this land: You may cast spells this turn as though they had flash.
Sandstone Needle
Sandstone Needle
Land
$5.92
This land enters tapped with two depletion counters on it. {T}, Remove a depletion counter from this land: Add {R}{R}. If there are no depletion counters on this land, sacrifice it.
Fire Nation Palace
Fire Nation Palace
Land
$1.77
This land enters tapped unless you control a basic land. {T}: Add {R}. {1}{R}, {T}: Target creature you control gains firebending 4 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}. This mana lasts until end of combat.)
The Autonomous Furnace
The Autonomous Furnace
Land — Sphere
$0.19
This land enters tapped. {T}: Add {R}. {1}{R}, {T}, Sacrifice this land: Draw a card.
Dwarven Ruins
Dwarven Ruins
Land
$0.63
This land enters tapped. {T}: Add {R}. {T}, Sacrifice this land: Add {R}{R}.
Basic lands: 24 Mountain
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