Shared Commander deck

Goro-Goro and Satoru - Built around Loyal Apprentice, Thousand-Faced Shadow and Phoenix Chick
Goro-Goro and Satoru · BRU · 100 cards · 35 lands
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Bracket 3 - UpgradedCommander 1Creatures 44Instants 7Sorceries 2Artifacts 10Enchantments 1Lands 35
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~$272.42
estimated to build this deck
Commander (1)

Goro-Goro and Satoru
Legendary Creature — Goblin Human
Whenever one or more creatures you control that entered this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying.
{1}{R}: Creatures you control gain haste until end of turn.
Creatures (44)

Loyal Apprentice
Creature — Human Artificer
$0.26
Haste
Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

Thousand-Faced Shadow
Creature — Human Ninja
$1.5
Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Flying
When this creature enters from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters tapped and attacking.

Phoenix Chick
Creature — Phoenix
$0.36
Flying, haste
This creature can't block.
Whenever you attack with three or more creatures, you may pay {R}{R}. If you do, return this card from your graveyard to the battlefield tapped and attacking with a +1/+1 counter on it.

Prosperous Thief
Creature — Human Ninja
$0.19
Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Ingenious Infiltrator
Creature — Vedalken Ninja
$2.32
Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever a Ninja you control deals combat damage to a player, draw a card.

Grazilaxx, Illithid Scholar
Legendary Creature — Horror
$1.44
Whenever a creature you control becomes blocked, you may return it to its owner's hand.
Whenever one or more creatures you control deal combat damage to a player, draw a card.

Gingerbrute
Artifact Creature — Food Golem
$0.25
Haste (This creature can attack and {T} as soon as it comes under your control.)
{1}: This creature can't be blocked this turn except by creatures with haste.
{2}, {T}, Sacrifice this creature: You gain 3 life.

Moon-Circuit Hacker
Enchantment Creature — Human Ninja
$0.2
Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card unless this creature entered this turn.

Changeling Outcast
Creature — Shapeshifter
$1.34
Changeling (This card is every creature type.)
This creature can't block and can't be blocked.

Raphael, the Nightwatcher
Legendary Creature — Mutant Ninja Turtle
$0.63
Sneak {1}{R}{R} (You may cast this spell for {1}{R}{R} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Attacking creatures you control have double strike.

Fleeting Effigy
Creature — Elemental
$0.21
Haste
At the beginning of your end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)
{2}{R}: This creature gets +2/+0 until end of turn.

Reckless Imp
Creature — Imp
$0.03
Flying
This creature can't block.
Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Tin Street Dodger
Creature — Goblin Rogue
$0.21
Haste
{R}: This creature can't be blocked this turn except by creatures with defender.

Mistblade Shinobi
Creature — Human Ninja
$0.64
Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, you may return target creature that player controls to its owner's hand.

Ninja of the Deep Hours
Creature — Human Ninja
$1.44
Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, you may draw a card.

Moonsnare Specialist
Creature — Human Ninja
$0.21
Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When this creature enters, return up to one target creature to its owner's hand.

Higure, the Still Wind
Legendary Creature — Human Ninja
$14.71
Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.
{2}: Target Ninja creature can't be blocked this turn.

Reinforced Ronin
Artifact Creature — Human Samurai
$0.26
Haste
At the beginning of your end step, return this creature to its owner's hand.
Channel — {1}{R}, Discard this card: Draw a card.

Fallen Shinobi
Creature — Zombie Ninja
$5.07
Ninjutsu {2}{U}{B} ({2}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.

Silver-Fur Master
Creature — Rat Ninja
$0.32
Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Ninjutsu abilities you activate cost {1} less to activate.
Other Ninja and Rogue creatures you control get +1/+1.

Baleful Strix
Artifact Creature — Bird
$3.76
Flying, deathtouch
When this creature enters, draw a card.

Yuriko, the Tiger's Shadow
Legendary Creature — Human Ninja
$3.18
Commander ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.)
Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value.

Satoru Umezawa
Legendary Creature — Human Ninja
$0.57
Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn.
Each creature card in your hand has ninjutsu {2}{U}{B}.

Professional Face-Breaker
Creature — Human Warrior
$4.89
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

Tetsuko Umezawa, Fugitive
Legendary Creature — Human Rogue
$0.16
Creatures you control with power or toughness 1 or less can't be blocked.

Triton Shorestalker
Creature — Merfolk Rogue
$0.32
This creature can't be blocked.

Enduring Courage
Enchantment Creature — Dog Glimmer
$2.36
Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.
When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Nashi, Moon Sage's Scion
Legendary Creature — Rat Ninja
$3.25
Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Nashi deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.

Enduring Curiosity
Enchantment Creature — Cat Glimmer
$6.4
Flash
Whenever a creature you control deals combat damage to a player, draw a card.
When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Alora, Merry Thief
Legendary Creature — Halfling Rogue
$0.18
Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step.
Choose a Background (You can have a Background as a second commander.)

Silent-Blade Oni
Creature — Demon Ninja
$4.8
Ninjutsu {4}{U}{B} ({4}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost.

Elturel Survivors
Creature — Tiefling Peasant
$0.77
Trample, myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
As long as this creature is attacking, it gets +X/+0, where X is the number of lands defending player controls.

Lagomos, Hand of Hatred
Legendary Creature — Human Shaman
$0.26
At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.
{T}: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn.

Sakashima's Student
Creature — Human Ninja
$19.11
Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
You may have this creature enter as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types.

Satoru, the Infiltrator
Legendary Creature — Human Ninja Rogue
$0.78
Menace
Whenever Satoru and/or one or more other nontoken creatures you control enter, if none of them were cast or no mana was spent to cast them, draw a card.

Grim Hireling
Creature — Tiefling Rogue
$10.69
Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens.
{B}, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.

Throat Slitter
Creature — Rat Ninja
$2.48
Ninjutsu {2}{B} ({2}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, destroy target nonblack creature that player controls.

Terror of the Peaks
Creature — Dragon
$25.1
Flying
Spells your opponents cast that target this creature cost an additional 3 life to cast.
Whenever another creature you control enters, this creature deals damage equal to that creature's power to any target.

Dokuchi Silencer
Creature — Human Ninja
$0.27
Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, you may discard a creature card. When you do, destroy target creature or planeswalker that player controls.

Dour Port-Mage
Creature — Frog Wizard
$3.28
Whenever one or more other creatures you control leave the battlefield without dying, draw a card.
{1}{U}, {T}: Return another target creature you control to its owner's hand.

Ganax, Astral Hunter
Legendary Creature — Dragon
$4.22
Flying
Whenever Ganax or another Dragon you control enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Choose a Background (You can have a Background as a second commander.)

Goldspan Dragon
Creature — Dragon
$11.17
Flying, haste
Whenever this creature attacks or becomes the target of a spell, create a Treasure token.
Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
Instants (7)

Chaos Warp
Instant
$0.31
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Cyclonic Rift
Instant
$30.1
Return target nonland permanent you don't control to its owner's hand.
Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Perplexing Test
Instant
$0.31
Choose one —
• Return all creature tokens to their owners' hands.
• Return all nontoken creatures to their owners' hands.
Sorceries (2)

Blasphemous Act
Sorcery
$0.72
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.

Jeska's Will
Sorcery
$39.22
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add {R} for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
Artifacts (10)

Lightning Greaves
Artifact — Equipment
$3.78
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip {0}

Wayfarer's Bauble
Artifact
$0.31
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Arcane Signet
Artifact
$0.38
{T}: Add one mana of any color in your commander's color identity.

Talisman of Creativity
Artifact
$0.52
{T}: Add {C}.
{T}: Add {U} or {R}. This artifact deals 1 damage to you.

Talisman of Dominance
Artifact
$0.44
{T}: Add {C}.
{T}: Add {U} or {B}. This artifact deals 1 damage to you.

Talisman of Indulgence
Artifact
$0.51
{T}: Add {C}.
{T}: Add {B} or {R}. This artifact deals 1 damage to you.

Fellwar Stone
Artifact
$0.57
{T}: Add one mana of any color that a land an opponent controls could produce.
Enchantments (1)

Black Market Connections
Enchantment
$10.47
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Lands (35)

Rogue's Passage
Land
$0.29
{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.

Bojuka Bog
Land
$0.99
This land enters tapped.
When this land enters, exile target player's graveyard.
{T}: Add {B}.

Sokenzan, Crucible of Defiance
Legendary Land
$2.71
{T}: Add {R}.
Channel — {3}{R}, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.

Access Tunnel
Land
$0.32
{T}: Add {C}.
{3}, {T}: Target creature with power 3 or less can't be blocked this turn.

Arena of Glory
Land
$7.63
This land enters tapped unless you control a Mountain.
{T}: Add {R}.
{R}, {T}, Exert this land: Add {R}{R}. If any of that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)

Takenuma, Abandoned Mire
Legendary Land
$10.68
{T}: Add {B}.
Channel — {3}{B}, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.

Creeping Tar Pit
Land
$0.34
This land enters tapped.
{T}: Add {U} or {B}.
{1}{U}{B}: Until end of turn, this land becomes a 3/2 blue and black Elemental creature. It's still a land. It can't be blocked this turn.

The Black Gate
Legendary Land — Gate
$9.36
As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {B}.
{1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.

Hanweir Battlements
Land
$1.93
{T}: Add {C}.
{R}, {T}: Target creature gains haste until end of turn.
{3}{R}{R}, {T}: If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

Command Tower
Land
$0.24
{T}: Add one mana of any color in your commander's color identity.

Exotic Orchard
Land
$0.17
{T}: Add one mana of any color that a land an opponent controls could produce.

Sulfur Falls
Land
$0.25
This land enters tapped unless you control an Island or a Mountain.
{T}: Add {U} or {R}.

Crumbling Necropolis
Land
$0.3
This land enters tapped.
{T}: Add {U}, {B}, or {R}.

Dragonskull Summit
Land
$0.44
This land enters tapped unless you control a Swamp or a Mountain.
{T}: Add {B} or {R}.

Shivan Reef
Land
$0.22
{T}: Add {C}.
{T}: Add {U} or {R}. This land deals 1 damage to you.

Drowned Catacomb
Land
$0.47
This land enters tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B}.

Sunken Hollow
Land — Island Swamp
$0.29
({T}: Add {U} or {B}.)
This land enters tapped unless you control two or more basic lands.
Basic lands: 5 Swamp 7 Island 5 Mountain
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