Shared Commander deck

Éowyn, Shieldmaiden - Built around Shared Animosity, Lossarnach Captain and Beregond of the Guard
Éowyn, Shieldmaiden · RUW · 100 cards · 38 lands
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Bracket 3 - UpgradedCommander 1Creatures 39Instants 3Sorceries 4Artifacts 13Enchantments 2Lands 38
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~$161.45
estimated to build this deck
Commander (1)

Éowyn, Shieldmaiden
Legendary Creature — Human Knight
First strike
At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card.
Creatures (39)

Lossarnach Captain
Creature — Human Soldier
$0.42
First strike
Whenever this creature or another Human you control enters, tap target creature an opponent controls.
At the beginning of your upkeep, create a 1/1 white Human Soldier creature token.

Beregond of the Guard
Legendary Creature — Human Soldier
$0.34
Whenever Beregond or another Human you control enters, creatures you control get +1/+1 and gain vigilance until end of turn.

Théoden, King of Rohan
Legendary Creature — Human Noble
$0.16
Whenever Théoden or another Human you control enters, target creature gains double strike until end of turn.

Combat Celebrant
Creature — Human Warrior
$1.29
If this creature hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)

Éomer, King of Rohan
Legendary Creature — Human Noble
$0.36
Double strike
Éomer enters with a +1/+1 counter on it for each other Human you control.
When Éomer enters, target player becomes the monarch. Éomer deals damage equal to its power to any target.

Thraben Doomsayer
Creature — Human Cleric
$0.33
{T}: Create a 1/1 white Human creature token.
Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2.

Reinforced Ronin
Artifact Creature — Human Samurai
$0.26
Haste
At the beginning of your end step, return this creature to its owner's hand.
Channel — {1}{R}, Discard this card: Draw a card.

Devout Chaplain
Creature — Human Cleric
$0.25
{T}, Tap two untapped Humans you control: Exile target artifact or enchantment.

Champion of the Parish
Creature — Human Soldier
$0.87
Whenever another Human you control enters, put a +1/+1 counter on this creature.

Erkenbrand, Lord of Westfold
Legendary Creature — Human Soldier
$0.17
Whenever Erkenbrand or another Human you control enters, creatures you control get +1/+0 until end of turn.

Thalia's Lieutenant
Creature — Human Soldier
$0.51
When this creature enters, put a +1/+1 counter on each other Human you control.
Whenever another Human you control enters, put a +1/+1 counter on this creature.

Cemetery Protector
Creature — Human Soldier
$0.86
Flash
When this creature enters, exile a card from a graveyard.
Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.

Flamerush Rider
Creature — Human Warrior
$0.14
Whenever this creature attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.
Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Aragorn, King of Gondor
Legendary Creature — Human Noble
$0.61
Vigilance, lifelink
When Aragorn enters, you become the monarch.
Whenever Aragorn attacks, up to one target creature can't block this turn. If you're the monarch, creatures can't block this turn.

Riders of Rohan
Creature — Human Knight
$0.3
When this creature enters, create two 2/2 red Human Knight creature tokens with trample and haste.
Dash {4}{R}{W} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Frontline Medic
Creature — Human Cleric
$0.2
Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain indestructible until end of turn.
Sacrifice this creature: Counter target spell with {X} in its mana cost unless its controller pays {3}.

Weathered Wayfarer
Creature — Human Nomad Cleric
$1.71
{W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.

Boromir, Gondor's Hope
Legendary Creature — Human Warrior
$0.35
Whenever Boromir enters or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Bastion Protector
Creature — Human Soldier
$0.33
Commander creatures you control get +2/+2 and have indestructible.

Prince Imrahil the Fair
Legendary Creature — Human Noble
$0.22
Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.

Faramir, Steward of Gondor
Legendary Creature — Human Noble
$0.37
Whenever a legendary creature you control with mana value 4 or greater enters, you become the monarch.
At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens.

Selfless Squire
Creature — Human Soldier
$0.36
Flash
When this creature enters, prevent all damage that would be dealt to you this turn.
Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on this creature.

Frontier Warmonger
Creature — Human Warrior
$0.22
Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.

Adeline, Resplendent Cathar
Legendary Creature — Human Knight
$2.53
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.

Verge Rangers
Creature — Human Scout Ranger
$0.28
First strike
You may look at the top card of your library any time.
As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)

Boromir, Warden of the Tower
Legendary Creature — Human Soldier
$4.6
Vigilance
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Sacrifice Boromir: Creatures you control gain indestructible until end of turn. The Ring tempts you.

Coppercoat Vanguard
Creature — Human Soldier
$0.25
Each other Human you control gets +1/+0 and has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)

Éowyn, Fearless Knight
Legendary Creature — Human Knight
$0.71
Haste
When Éowyn enters, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.

Gilraen, Dúnedain Protector
Legendary Creature — Human Noble
$0.38
{2}, {T}: Exile another target creature you control. You may return that card to the battlefield under its owner's control. If you don't, at the beginning of the next end step, return that card to the battlefield under its owner's control with a vigilance counter and a lifelink counter on it.

Riders of the Mark
Creature — Human Knight
$8.56
Affinity for Humans (This spell costs {1} less to cast for each Human you control.)
Trample, haste
At the beginning of your end step, if this creature attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness.

Champions of Minas Tirith
Creature — Human Soldier
$0.36
When this creature enters, you become the monarch.
At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay {X}, where X is the number of cards in their hand. If they don't, they can't attack you this combat.

Faramir, Prince of Ithilien
Legendary Creature — Human Noble
$0.35
At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens.

Zealous Conscripts
Creature — Human Warrior
$0.27
Haste
When this creature enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Fiend Hunter
Creature — Human Cleric
$0.08
When this creature enters, you may exile another target creature.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Palace Jailer
Creature — Human Soldier
$0.21
When this creature enters, you become the monarch.
When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.

Professional Face-Breaker
Creature — Human Warrior
$4.89
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

Knight of the White Orchid
Creature — Human Knight
$1.58
First strike
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

Archivist of Gondor
Creature — Human Advisor
$0.29
When your commander deals combat damage to a player, if there is no monarch, you become the monarch.
At the beginning of the monarch's end step, that player draws a card.

Odric, Master Tactician
Legendary Creature — Human Soldier
$0.36
First strike (This creature deals combat damage before creatures without first strike.)
Whenever Odric and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
Instants (3)

Swords to Plowshares
Instant
$0.89
Exile target creature. Its controller gains life equal to its power.

Path to Exile
Instant
$0.64
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Cyclonic Rift
Instant
$30.1
Return target nonland permanent you don't control to its owner's hand.
Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorceries (4)

Forth Eorlingas!
Sorcery
$3.72
Create X 2/2 red Human Knight creature tokens with trample and haste.
Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.

Supreme Verdict
Sorcery
$2.27
This spell can't be countered.
Destroy all creatures.

Raise the Palisade
Sorcery
$4.53
Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.
Artifacts (13)

Herald's Horn
Artifact
$2.94
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost {1} less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Wayfarer's Bauble
Artifact
$0.31
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sword of the Animist
Legendary Artifact — Equipment
$2.85
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip {2}

Sword of Hearth and Home
Artifact — Equipment
$16.58
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip {2}

Arcane Signet
Artifact
$0.38
{T}: Add one mana of any color in your commander's color identity.

Talisman of Conviction
Artifact
$0.34
{T}: Add {C}.
{T}: Add {R} or {W}. This artifact deals 1 damage to you.

Talisman of Progress
Artifact
$0.28
{T}: Add {C}.
{T}: Add {W} or {U}. This artifact deals 1 damage to you.

Commander's Sphere
Artifact
$0.18
{T}: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.

Patchwork Banner
Artifact
$1.53
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
{T}: Add one mana of any color.

Fellwar Stone
Artifact
$0.57
{T}: Add one mana of any color that a land an opponent controls could produce.

Talisman of Creativity
Artifact
$0.52
{T}: Add {C}.
{T}: Add {U} or {R}. This artifact deals 1 damage to you.
Enchantments (2)

Shared Animosity
Enchantment
$3.95
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

Gleaming Splendor
Enchantment
$30.72
Whenever an opponent draws their second card each turn, you create a Treasure token.
{2}{W}: Two target players each draw a card.
Lands (38)

Windbrisk Heights
Land
$0.23
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
{T}: Add {W}.
{W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Rogue's Passage
Land
$0.29
{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.

Minas Tirith
Legendary Land
$7.14
Minas Tirith enters tapped unless you control a legendary creature.
{T}: Add {W}.
{1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.

Field of Ruin
Land
$0.27
{T}: Add {C}.
{2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

Throne of the High City
Land
$0.26
{T}: Add {C}.
{4}, {T}, Sacrifice this land: You become the monarch.

Castle Ardenvale
Land
$0.26
This land enters tapped unless you control a Plains.
{T}: Add {W}.
{2}{W}{W}, {T}: Create a 1/1 white Human creature token.

Rivendell
Legendary Land
$1.06
Rivendell enters tapped unless you control a legendary creature.
{T}: Add {U}.
{1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.

Mines of Moria
Legendary Land
$3.81
Mines of Moria enters tapped unless you control a legendary creature.
{T}: Add {R}.
{3}{R}, {T}, Exile three cards from your graveyard: Create two Treasure tokens.

Great Hall of the Citadel
Land
$0.35
{T}: Add {C}.
{1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.

Command Tower
Land
$0.24
{T}: Add one mana of any color in your commander's color identity.

Clifftop Retreat
Land
$0.23
This land enters tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}.

Glacial Fortress
Land
$0.26
This land enters tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}.

Path of Ancestry
Land
$0.18
This land enters tapped.
{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Exotic Orchard
Land
$0.17
{T}: Add one mana of any color that a land an opponent controls could produce.

Secluded Courtyard
Land
$0.28
As this land enters, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Sulfur Falls
Land
$0.25
This land enters tapped unless you control an Island or a Mountain.
{T}: Add {U} or {R}.

Battlefield Forge
Land
$0.26
{T}: Add {C}.
{T}: Add {R} or {W}. This land deals 1 damage to you.
Basic lands: 3 Island 13 Plains 4 Mountain
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