Shared Commander deck

Sliver Overlord - Built around Sliver Hivelord, Cloudshredder Sliver and Crystalline Sliver
Sliver Overlord · BGRUW · 100 cards · 38 lands
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Bracket 3 - UpgradedCommander 1Creatures 36Instants 5Sorceries 11Artifacts 4Enchantments 5Lands 38
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~$361.06
estimated to build this deck
Commander (1)

Sliver Overlord
Legendary Creature — Sliver Mutant
{3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle.
{3}: Gain control of target Sliver. (This effect lasts indefinitely.)
Creatures (36)

Gemhide Sliver
Creature — Sliver
$0.28
All Slivers have "{T}: Add one mana of any color."

Manaweft Sliver
Creature — Sliver
$1.54
Sliver creatures you control have "{T}: Add one mana of any color."

Sliver Hivelord
Legendary Creature — Sliver
$16.35
Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Cloudshredder Sliver
Creature — Sliver
$3.41
Sliver creatures you control have flying and haste.

Crystalline Sliver
Creature — Sliver
$2.53
All Slivers have shroud. (They can't be the targets of spells or abilities.)

Harmonic Sliver
Creature — Sliver
$1.08
All Slivers have "When this permanent enters, destroy target artifact or enchantment."

Sliver Legion
Legendary Creature — Sliver
$33.63
All Sliver creatures get +1/+1 for each other Sliver on the battlefield.

Quick Sliver
Creature — Sliver
$0.67
Flash
Any player may cast Sliver spells as though they had flash.

Galerider Sliver
Creature — Sliver
$5.37
Sliver creatures you control have flying.

The First Sliver
Legendary Creature — Sliver
$38.15
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Sliver spells you cast have cascade.

Dormant Sliver
Creature — Sliver
$0.41
All Sliver creatures have defender.
All Slivers have "When this permanent enters, draw a card."

Basal Sliver
Creature — Sliver
$0.76
All Slivers have "Sacrifice this permanent: Add {B}{B}."

Acidic Sliver
Creature — Sliver
$0.58
All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to any target."

Psionic Sliver
Creature — Sliver
$1.97
All Sliver creatures have "{T}: This creature deals 2 damage to any target and 3 damage to itself."

Telekinetic Sliver
Creature — Sliver
$0.31
All Slivers have "{T}: Tap target permanent."

Dregscape Sliver
Creature — Sliver
$0.36
Each Sliver creature card in your graveyard has unearth {2}.
Unearth {2} ({2}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Sentinel Sliver
Creature — Sliver
$0.29
Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Shifting Sliver
Creature — Sliver
$1.34
Slivers can't be blocked except by Slivers.

Bonescythe Sliver
Creature — Sliver
$5.43
Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)

Syphon Sliver
Creature — Sliver
$5.93
Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)

Venom Sliver
Creature — Sliver
$1.41
Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Diffusion Sliver
Creature — Sliver
$1.95
Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.

Necrotic Sliver
Creature — Sliver
$0.38
All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."

Hibernation Sliver
Creature — Sliver
$1.47
All Slivers have "Pay 2 life: Return this permanent to its owner's hand."

Lavabelly Sliver
Creature — Sliver
$0.45
Sliver creatures you control have "When this creature enters, it deals 1 damage to target player or planeswalker and you gain 1 life."

Root Sliver
Creature — Sliver
$5.82
This spell can't be countered.
Sliver spells can't be countered.

Striking Sliver
Creature — Sliver
$0.33
Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)

Crypt Sliver
Creature — Sliver
$0.51
All Slivers have "{T}: Regenerate target Sliver."

Spiteful Sliver
Creature — Sliver
$1.94
Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."

Synapse Sliver
Creature — Sliver
$5.13
Whenever a Sliver deals combat damage to a player, its controller may draw a card.

Constricting Sliver
Creature — Sliver
$0.4
Sliver creatures you control have "When this creature enters, you may exile target creature an opponent controls until this creature leaves the battlefield."

Opaline Sliver
Creature — Sliver
$2.47
All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card."

Regal Sliver
Creature — Sliver
$0.77
Sliver creatures you control have "When this creature enters, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch."
Instants (5)

Swords to Plowshares
Instant
$0.89
Exile target creature. Its controller gains life equal to its power.

Path to Exile
Instant
$0.64
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Cyclonic Rift
Instant
$30.1
Return target nonland permanent you don't control to its owner's hand.
Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

For the Ancestors
Instant
$2.39
Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorceries (11)

Farseek
Sorcery
$0.4
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Nature's Lore
Sorcery
$1.61
Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Cultivate
Sorcery
$0.38
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Three Visits
Sorcery
$5.54
Search your library for a Forest card, put it onto the battlefield, then shuffle.

Distant Melody
Sorcery
$0.34
Choose a creature type. Draw a card for each permanent you control of that type.

Kodama's Reach
Sorcery — Arcane
$1.55
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Kindred Dominance
Sorcery
$4.94
Choose a creature type. Destroy all creatures that aren't of the chosen type.

Rampant Growth
Sorcery
$0.39
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Blasphemous Act
Sorcery
$0.72
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.

Skyshroud Claim
Sorcery
$0.91
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Windfall
Sorcery
$4.91
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Artifacts (4)

Vanquisher's Banner
Artifact
$2.2
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.

Chronicle of Victory
Legendary Artifact
$21.55
As Chronicle of Victory enters, choose a creature type.
Creatures you control of the chosen type get +2/+2 and have first strike and trample.
Whenever you cast a spell of the chosen type, draw a card.

Icon of Ancestry
Artifact
$0.36
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
{3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Enchantments (5)

Unnatural Selection
Enchantment
$0.22
{1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.

Wild Pair
Enchantment
$1.13
Whenever a creature enters, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.

Kindred Discovery
Enchantment
$4.87
As this enchantment enters, choose a creature type.
Whenever a creature you control of the chosen type enters or attacks, draw a card.

Cryptolith Rite
Enchantment
$10.8
Creatures you control have "{T}: Add one mana of any color."

Mirari's Wake
Enchantment
$3.05
Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.
Lands (38)

Cascading Cataracts
Land
$1.49
Indestructible
{T}: Add {C}.
{5}, {T}: Add five mana in any combination of colors.

Mutavault
Land
$4.19
{T}: Add {C}.
{1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.

Command Tower
Land
$0.24
{T}: Add one mana of any color in your commander's color identity.

Sliver Hive
Land
$11.38
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a Sliver spell.
{5}, {T}: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.

Exotic Orchard
Land
$0.17
{T}: Add one mana of any color that a land an opponent controls could produce.

Path of Ancestry
Land
$0.18
This land enters tapped.
{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Unclaimed Territory
Land
$0.29
As this land enters, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Secluded Courtyard
Land
$0.28
As this land enters, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Breeding Pool
Land — Forest Island
$9.52
({T}: Add {G} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Stomping Ground
Land — Mountain Forest
$6.61
({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Temple Garden
Land — Forest Plains
$7.05
({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Overgrown Tomb
Land — Swamp Forest
$8.75
({T}: Add {B} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Watery Grave
Land — Island Swamp
$9.85
({T}: Add {U} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Hallowed Fountain
Land — Plains Island
$7.11
({T}: Add {W} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Godless Shrine
Land — Plains Swamp
$8.64
({T}: Add {W} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Windswept Heath
Land
$11.19
{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Sacred Foundry
Land — Mountain Plains
$10.23
({T}: Add {R} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Basic lands: 3 Swamp 6 Forest 5 Island 4 Plains 2 Mountain
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