Shared Commander deck
Ghalta, Stampede Tyrant

Ghalta, Stampede Tyrant - community staples

Ghalta, Stampede Tyrant · G · 100 cards · 39 lands

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Bracket 3 - UpgradedCommander 1Creatures 40Instants 11Sorceries 7Artifacts 1Enchantments 1Lands 39
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Strategy

Ghalta, Stampede Tyrant leads a deck built from the cards players most often run with it. The list holds 19 ramp pieces, 9 pieces of targeted interaction, 2 board wipes and 9 sources of card draw, at an average mana value of 4.78.

Early: The early turns belong to ramp. Hulking Raptor and the other 19 ramp pieces exist to get Ghalta, Stampede Tyrant out well before its printed cost of 8 would allow.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Apex Altisaur is the first answer you will usually reach for, and Vaultborn Tyrant keeps the hand full while you do it.

Late: Hold Ezuri's Predation for the turn the table gets ahead of you - with 2 in the deck you can afford to use one early and still have an answer later. At 4.78 average mana value the top end is genuinely expensive - land drops matter.

Win conditions: Wins through the commander and the strongest threats the colours offer, backed by real interaction.

  • Ghalta, Primal Hunger - Core to the plan
  • Verdant Sun's Avatar - Core to the plan
  • Hulking Raptor - Ramp
  • Apex Altisaur - Interaction
  • Vaultborn Tyrant - Card draw
  • Garruk's Uprising - Card draw
  • Topiary Stomper - Ramp
  • Goreclaw, Terror of Qal Sisma - Core to the plan
~$824.87
estimated to build this deck
Price out the full deck

Commander (1)

Ghalta, Stampede Tyrant
Ghalta, Stampede Tyrant
Legendary Creature — Elder Dinosaur
Trample When Ghalta enters, put any number of creature cards from your hand onto the battlefield.
TCGplayerCard Kingdom

Creatures (40)

Verdant Sun's Avatar
Verdant Sun's Avatar
Creature — Dinosaur Avatar
$0.41
Whenever this creature or another creature you control enters, you gain life equal to that creature's toughness.
Hulking Raptor
Hulking Raptor
Creature — Dinosaur
$2.63
Ward {2} At the beginning of your first main phase, add {G}{G}.
Apex Altisaur
Apex Altisaur
Creature — Dinosaur
$8.59
When this creature enters, it fights up to one target creature you don't control. Enrage — Whenever this creature is dealt damage, it fights up to one target creature you don't control.
Vaultborn Tyrant
Vaultborn Tyrant
Creature — Dinosaur
$36
Trample Whenever this creature or another creature you control with power 4 or greater enters, you gain 3 life and draw a card. When this creature dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.
Topiary Stomper
Topiary Stomper
Creature — Plant Dinosaur
$0.68
Vigilance (Attacking doesn't cause this creature to tap.) When this creature enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. This creature can't attack or block unless you control seven or more lands.
Goreclaw, Terror of Qal Sisma
Goreclaw, Terror of Qal Sisma
Legendary Creature — Bear
$2.84
Creature spells you cast with power 4 or greater cost {2} less to cast. Whenever Goreclaw attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
Gigantosaurus
Gigantosaurus
Creature — Dinosaur
$2.06
Llanowar Elves
Llanowar Elves
Creature — Elf Druid
$0.29
{T}: Add {G}.
Elvish Mystic
Elvish Mystic
Creature — Elf Druid
$0.5
{T}: Add {G}.
Fyndhorn Elves
Fyndhorn Elves
Creature — Elf Druid
$2.15
{T}: Add {G}.
Zopandrel, Hunger Dominus
Zopandrel, Hunger Dominus
Legendary Creature — Phyrexian Horror
$12.26
Reach At the beginning of each combat, double the power and toughness of each creature you control until end of turn. {G/P}{G/P}, Sacrifice two other creatures: Put an indestructible counter on Zopandrel. ({G/P} can be paid with either {G} or 2 life.)
Selvala, Heart of the Wilds
Selvala, Heart of the Wilds
Legendary Creature — Elf Scout
$5.3
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power. {G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Surrak and Goreclaw
Surrak and Goreclaw
Legendary Creature — Human Bear
$21.52
Trample Other creatures you control have trample. Whenever another nontoken creature you control enters, put a +1/+1 counter on it. It gains haste until end of turn.
Terastodon
Terastodon
Creature — Elephant
$0.28
When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
Fanatic of Rhonas
Fanatic of Rhonas
Creature — Snake Druid
$15.89
{T}: Add {G}. Ferocious — {T}: Add {G}{G}{G}{G}. Activate only if you control a creature with power 4 or greater. Eternalize {2}{G}{G} ({2}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
Soul of the Harvest
Soul of the Harvest
Creature — Elemental
$1.39
Trample Whenever another nontoken creature you control enters, you may draw a card.
Llanowar Tribe
Llanowar Tribe
Creature — Elf Druid
$1
{T}: Add {G}{G}{G}.
Birds of Paradise
Birds of Paradise
Creature — Bird
$4.98
Flying {T}: Add one mana of any color.
Beast Whisperer
Beast Whisperer
Creature — Elf Druid
$7.61
Whenever you cast a creature spell, draw a card.
Earthshaker Dreadmaw
Earthshaker Dreadmaw
Creature — Dinosaur
$0.25
Trample When this creature enters, draw a card for each other Dinosaur you control.
Karametra's Acolyte
Karametra's Acolyte
Creature — Human Druid
$0.36
{T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Tyrranax Rex
Tyrranax Rex
Creature — Phyrexian Dinosaur
$6.07
This spell can't be countered. Trample, ward {4}, haste Toxic 4 (Players dealt combat damage by this creature also get four poison counters.)
Regal Behemoth
Regal Behemoth
Creature — Dinosaur
$0.54
Trample When this creature enters, you become the monarch. Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color.
Kogla, the Titan Ape
Kogla, the Titan Ape
Legendary Creature — Ape
$2.82
When Kogla enters, it fights up to one target creature you don't control. Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. {1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.
Regal Force
Regal Force
Creature — Elemental
$4.6
When this creature enters, draw a card for each green creature you control.
Wayward Swordtooth
Wayward Swordtooth
Creature — Dinosaur
$3.69
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. This creature can't attack or block unless you have the city's blessing.
Nyxbloom Ancient
Nyxbloom Ancient
Enchantment Creature — Elemental
$28.23
Trample If you tap a permanent for mana, it produces three times as much of that mana instead.
The Tarrasque
The Tarrasque
Legendary Creature — Dinosaur
$3.17
The Tarrasque has haste and ward {10} as long as it was cast. Whenever The Tarrasque attacks, it fights target creature defending player controls.
Eternal Witness
Eternal Witness
Creature — Human Shaman
$0.72
When this creature enters, you may return target card from your graveyard to your hand.
Frenzied Baloth
Frenzied Baloth
Creature — Beast
$1.81
This spell can't be countered. Trample, haste Creature spells you control can't be countered. Combat damage can't be prevented.
Delighted Halfling
Delighted Halfling
Creature — Halfling Citizen
$27.19
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.
Sakura-Tribe Elder
Sakura-Tribe Elder
Creature — Snake Shaman
$0.34
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Circle of Dreams Druid
Circle of Dreams Druid
Creature — Elf Druid
$17.5
{T}: Add {G} for each creature you control.
Garruk's Packleader
Garruk's Packleader
Creature — Beast
$0.16
Whenever another creature you control with power 3 or greater enters, you may draw a card.
Vigor
Vigor
Creature — Elemental Incarnation
$2.49
Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
Quakestrider Ceratops
Quakestrider Ceratops
Creature — Dinosaur
$0.27
Thrashing Brontodon
Thrashing Brontodon
Creature — Dinosaur
$0.15
{1}, Sacrifice this creature: Destroy target artifact or enchantment.
Arbor Elf
Arbor Elf
Creature — Elf Druid
$0.38
{T}: Untap target Forest.
Reclamation Sage
Reclamation Sage
Creature — Elf Shaman
$0.19
When this creature enters, you may destroy target artifact or enchantment.
Allosaurus Shepherd
Allosaurus Shepherd
Creature — Elf Shaman
$51.75
This spell can't be countered. Green spells you control can't be countered. {4}{G}{G}: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.

Instants (11)

Return of the Wildspeaker
Return of the Wildspeaker
Instant
$1.43
Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.
Beast Within
Beast Within
Instant
$0.61
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Heroic Intervention
Heroic Intervention
Instant
$9.16
Permanents you control gain hexproof and indestructible until end of turn.
Worldly Tutor
Worldly Tutor
Instant
$26.28
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Ram Through
Ram Through
Instant
$0.37
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
Nature's Claim
Nature's Claim
Instant
$0.57
Destroy target artifact or enchantment. Its controller gains 4 life.
Fog
Fog
Instant
$0.22
Prevent all combat damage that would be dealt this turn.
Tamiyo's Safekeeping
Tamiyo's Safekeeping
Instant
$4.61
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Veil of Summer
Veil of Summer
Instant
$2.97
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Smuggler's Surprise
Smuggler's Surprise
Instant
$4.03
Spree (Choose one or more additional costs.) + {2} — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand. + {4}{G} — You may put up to two creature cards from your hand onto the battlefield. + {1} — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.
Tail Swipe
Tail Swipe
Instant
$0.2
Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

Sorceries (7)

Cultivate
Cultivate
Sorcery
$0.36
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Rampant Growth
Rampant Growth
Sorcery
$0.41
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Kodama's Reach
Kodama's Reach
Sorcery — Arcane
$1.5
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Rishkar's Expertise
Rishkar's Expertise
Sorcery
$4.55
Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Natural Order
Natural Order
Sorcery
$14.74
As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle.
Ezuri's Predation
Ezuri's Predation
Sorcery
$2.91
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
Season of Gathering
Season of Gathering
Sorcery
$5.89
Choose up to five {P} worth of modes. You may choose the same mode more than once. {P} — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn. {P}{P} — Choose artifact or enchantment. Destroy all permanents of the chosen type. {P}{P}{P} — Draw cards equal to the greatest power among creatures you control.

Artifacts (1)

Emerald Medallion
Emerald Medallion
Artifact
$4.43
Green spells you cast cost {1} less to cast.

Enchantments (1)

Garruk's Uprising
Garruk's Uprising
Enchantment
$0.51
When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.

Lands (39)

Gaea's Cradle
Gaea's Cradle
Legendary Land
$304.41
{T}: Add {G} for each creature you control.
Reliquary Tower
Reliquary Tower
Land
$3.88
You have no maximum hand size. {T}: Add {C}.
Castle Garenbrig
Castle Garenbrig
Land
$8.92
This land enters tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
Mosswort Bridge
Mosswort Bridge
Land
$0.3
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Rogue's Passage
Rogue's Passage
Land
$0.39
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Boseiju, Who Endures
Boseiju, Who Endures
Legendary Land
$48.29
{T}: Add {G}. Channel — {1}{G}, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.
Temple of the False God
Temple of the False God
Land
$0.17
{T}: Add {C}{C}. Activate only if you control five or more lands.
Yavimaya, Cradle of Growth
Yavimaya, Cradle of Growth
Legendary Land
$17.03
Each land is a Forest in addition to its other land types.
War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Evendo, Waking Haven
Evendo, Waking Haven
Land — Planet
$17.9
This land enters tapped. {T}: Add {G}. Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) 12+ | {G}, {T}: Add {G} for each creature you control.
Oran-Rief, the Vastwood
Oran-Rief, the Vastwood
Land
$0.37
This land enters tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered this turn.
Basic lands: 27 Forest
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