Shared Commander deck
Sephara, Sky's Blade

Sephara, Sky's Blade - community staples

Sephara, Sky's Blade · W · 100 cards · 36 lands

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Bracket 3 - UpgradedCommander 1Creatures 36Instants 11Sorceries 3Artifacts 9Enchantments 4Lands 36
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Strategy

Sephara, Sky's Blade leads a deck built from the cards players most often run with it, putting +1/+1 counters on things and growing them out of range. The list holds 12 ramp pieces, 9 pieces of targeted interaction, 2 board wipes and 9 sources of card draw, at an average mana value of 2.56.

Early: The early turns belong to ramp. Giada, Font of Hope and the other 12 ramp pieces exist to get Sephara, Sky's Blade out well before its printed cost of 7 would allow.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Hanged Executioner is the first answer you will usually reach for, and Court of Grace keeps the hand full while you do it.

Late: Hold Sunblast Angel for the turn the table gets ahead of you - with 2 in the deck you can afford to use one early and still have an answer later. At 2.56 average mana value the top end is cheap, so expect to deploy several spells a turn.

Win conditions: Wins by growing a threat past what the table can answer and connecting with it.

  • Giada, Font of Hope - Ramp
  • Emeria Angel - Core to the plan
  • Spectral Procession - Core to the plan
  • Ornithopter of Paradise - Ramp
  • Segovian Angel - Core to the plan
  • Healer's Hawk - Core to the plan
  • Cartographer's Hawk - Ramp
  • Spirit Bonds - Core to the plan
~$339.62
estimated to build this deck
Price out the full deck

Commander (1)

Sephara, Sky's Blade
Sephara, Sky's Blade
Legendary Creature — Angel
You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost. Flying, lifelink Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)
TCGplayerCard Kingdom

Creatures (36)

Giada, Font of Hope
Giada, Font of Hope
Legendary Creature — Angel
$0.5
Flying, vigilance Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell.
Emeria Angel
Emeria Angel
Creature — Angel
$0.35
Flying Landfall — Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying.
Ornithopter of Paradise
Ornithopter of Paradise
Artifact Creature — Thopter
$0.44
Flying {T}: Add one mana of any color.
Segovian Angel
Segovian Angel
Creature — Angel
$0.35
Flying, vigilance
Healer's Hawk
Healer's Hawk
Creature — Bird
$0.17
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Cartographer's Hawk
Cartographer's Hawk
Creature — Bird
$0.2
Flying When this creature deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Hanged Executioner
Hanged Executioner
Creature — Spirit
$0.13
Flying When this creature enters, create a 1/1 white Spirit creature token with flying. {3}{W}, Exile this creature: Exile target creature.
Selfless Spirit
Selfless Spirit
Creature — Spirit Cleric
$0.4
Flying Sacrifice this creature: Creatures you control gain indestructible until end of turn.
Welcoming Vampire
Welcoming Vampire
Creature — Vampire
$2.53
Flying Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Firemane Commando
Firemane Commando
Creature — Angel Soldier
$0.91
Flying Whenever you attack with two or more creatures, draw a card. Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.
Aegis Angel
Aegis Angel
Creature — Angel
$0.32
Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, another target permanent gains indestructible for as long as you control this creature. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
Resplendent Angel
Resplendent Angel
Creature — Angel
$7.16
Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until end of turn, this creature gets +2/+2 and gains lifelink.
Righteous Valkyrie
Righteous Valkyrie
Creature — Angel Cleric
$5.26
Flying Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
Ornithopter
Ornithopter
Artifact Creature — Thopter
$0.3
Flying
Inspiring Overseer
Inspiring Overseer
Creature — Angel Cleric
$0.14
Flying When this creature enters, you gain 1 life and draw a card.
Remorseful Cleric
Remorseful Cleric
Creature — Spirit Cleric
$0.18
Flying Sacrifice this creature: Exile target player's graveyard.
Angel of Vitality
Angel of Vitality
Creature — Angel
$0.3
Flying If you would gain life, you gain that much life plus 1 instead. This creature gets +2/+2 as long as you have 25 or more life.
Momo, Friendly Flier
Momo, Friendly Flier
Legendary Creature — Lemur Bat Ally
$0.44
Flying The first non-Lemur creature spell with flying you cast during each of your turns costs {1} less to cast. Whenever another creature you control with flying enters, Momo gets +1/+1 until end of turn.
Aven Mindcensor
Aven Mindcensor
Creature — Bird Wizard
$0.42
Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead.
Lyra Dawnbringer
Lyra Dawnbringer
Legendary Creature — Angel
$0.46
Flying First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Other Angels you control get +1/+1 and have lifelink.
Thraben Watcher
Thraben Watcher
Creature — Angel
$0.27
Flying, vigilance Other nontoken creatures you control get +1/+1 and have vigilance.
Wojek Investigator
Wojek Investigator
Creature — Angel Detective
$0.3
Flying, vigilance At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Battlefield Raptor
Battlefield Raptor
Creature — Bird
$0.23
Flying, first strike
Topplegeist
Topplegeist
Creature — Spirit
$0.22
Flying When this creature enters, tap target creature an opponent controls. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.
Metropolis Reformer
Metropolis Reformer
Creature — Angel Cleric
$1.89
Flying, vigilance You have hexproof. Whenever this creature is dealt damage, you gain that much life.
Swooping Lookout
Swooping Lookout
Artifact Creature — Phyrexian Construct
$0.26
Flying, vigilance
Exemplar of Light
Exemplar of Light
Creature — Angel
$0.91
Flying Whenever you gain life, put a +1/+1 counter on this creature. Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.
Serra Ascendant
Serra Ascendant
Creature — Human Monk
$28.21
Lifelink (Damage dealt by this creature also causes you to gain that much life.) As long as you have 30 or more life, this creature gets +5/+5 and has flying.
Flumph
Flumph
Creature — Jellyfish
$2.28
Defender, flying Whenever this creature is dealt damage, you and target opponent each draw a card.
Angel of Jubilation
Angel of Jubilation
Creature — Angel
$10.73
Flying Other nonblack creatures you control get +1/+1. Players can't pay life or sacrifice creatures to cast spells or activate abilities.
Youthful Valkyrie
Youthful Valkyrie
Creature — Angel
$0.17
Flying Whenever another Angel you control enters, put a +1/+1 counter on this creature.
Archangel of Tithes
Archangel of Tithes
Creature — Angel
$4.39
Flying As long as this creature is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. As long as this creature is attacking, creatures can't block unless their controller pays {1} for each of those creatures.
Miner's Guidewing
Miner's Guidewing
Creature — Bird
$0.21
Flying, vigilance When this creature dies, target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Battle Angels of Tyr
Battle Angels of Tyr
Creature — Angel Knight
$24.21
Flying, myriad Whenever this creature deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.
Aven Interrupter
Aven Interrupter
Creature — Bird Rogue
$3.36
Flash Flying When this creature enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.) Spells your opponents cast from graveyards or from exile cost {2} more to cast.
Sunblast Angel
Sunblast Angel
Creature — Angel
$0.56
Flying When this creature enters, destroy all tapped creatures.

Instants (11)

Swords to Plowshares
Swords to Plowshares
Instant
$1.42
Exile target creature. Its controller gains life equal to its power.
Path to Exile
Path to Exile
Instant
$1.01
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Generous Gift
Generous Gift
Instant
$0.71
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Teferi's Protection
Teferi's Protection
Instant
$34.74
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.
Enlightened Tutor
Enlightened Tutor
Instant
$21.89
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Disenchant
Disenchant
Instant
$0.09
Destroy target artifact or enchantment.
Stroke of Midnight
Stroke of Midnight
Instant
$0.35
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Dawn Charm
Dawn Charm
Instant
$1.12
Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. • Counter target spell that targets you.
Rebuff the Wicked
Rebuff the Wicked
Instant
$5.54
Counter target spell that targets a permanent you control.
Final Showdown
Final Showdown
Instant
$3.93
Spree (Choose one or more additional costs.) + {1} — All creatures lose all abilities until end of turn. + {1} — Choose a creature you control. It gains indestructible until end of turn. + {3}{W}{W} — Destroy all creatures.
Your Temple Is Under Attack
Your Temple Is Under Attack
Instant
$0.52
Choose one — • Pray for Protection — Creatures you control gain indestructible until end of turn. • Strike a Deal — You and target opponent each draw two cards.

Sorceries (3)

Spectral Procession
Spectral Procession
Sorcery
$0.17
Create three 1/1 white Spirit creature tokens with flying.
Secret Rendezvous
Secret Rendezvous
Sorcery
$0.26
You and target opponent each draw three cards.
Cut a Deal
Cut a Deal
Sorcery
$0.25
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.

Artifacts (9)

Pearl Medallion
Pearl Medallion
Artifact
$6.19
White spells you cast cost {1} less to cast.
Swiftfoot Boots
Swiftfoot Boots
Artifact — Equipment
$1.93
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Archaeomancer's Map
Archaeomancer's Map
Artifact
$0.92
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Sword of the Animist
Sword of the Animist
Legendary Artifact — Equipment
$2.41
Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}
Wayfarer's Bauble
Wayfarer's Bauble
Artifact
$0.3
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sol Ring
Sol Ring
Artifact
$1.35
{T}: Add {C}{C}.
Arcane Signet
Arcane Signet
Artifact
$0.42
{T}: Add one mana of any color in your commander's color identity.
Heraldic Banner
Heraldic Banner
Artifact
$0.31
As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color.
Marble Diamond
Marble Diamond
Artifact
$0.21
This artifact enters tapped. {T}: Add {W}.

Enchantments (4)

Spirit Bonds
Spirit Bonds
Enchantment
$0.44
Whenever a nontoken creature you control enters, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying. {1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Court of Grace
Court of Grace
Enchantment
$2.85
When this enchantment enters, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.
Smothering Tithe
Smothering Tithe
Enchantment
$54.96
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Smuggler's Share
Smuggler's Share
Enchantment
$10.64
At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.

Lands (36)

Windbrisk Heights
Windbrisk Heights
Land
$0.21
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Emeria, the Sky Ruin
Emeria, the Sky Ruin
Land
$6.75
This land enters tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}: Add {W}.
War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Seraph Sanctuary
Seraph Sanctuary
Land
$1.11
When this land enters, you gain 1 life. Whenever an Angel you control enters, you gain 1 life. {T}: Add {C}.
Minas Tirith
Minas Tirith
Legendary Land
$6.88
Minas Tirith enters tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.
Rogue's Passage
Rogue's Passage
Land
$0.39
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Secluded Steppe
Secluded Steppe
Land
$0.11
This land enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)
Bonders' Enclave
Bonders' Enclave
Land
$0.36
{T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
Abandoned Air Temple
Abandoned Air Temple
Land
$6.34
This land enters tapped unless you control a basic land. {T}: Add {W}. {3}{W}, {T}: Put a +1/+1 counter on each creature you control.
Blinkmoth Nexus
Blinkmoth Nexus
Land
$1.1
{T}: Add {C}. {1}: This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.
Reliquary Tower
Reliquary Tower
Land
$3.88
You have no maximum hand size. {T}: Add {C}.
Basic lands: 24 Plains
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