Shared Commander deck
Chainer, Nightmare Adept

Chainer, Nightmare Adept - community staples

Chainer, Nightmare Adept · BR · 100 cards · 39 lands

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Bracket 3 - UpgradedCommander 1Creatures 37Instants 10Sorceries 12Enchantments 1Lands 39
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Strategy

Chainer, Nightmare Adept leads a deck built from the cards players most often run with it, sacrificing its own creatures for value and draining the table. The list holds 12 ramp pieces, 13 pieces of targeted interaction, 4 board wipes and 9 sources of card draw, at an average mana value of 3.62.

Early: Use the early turns on mana. Solemn Simulacrum and the rest of the 12 ramp pieces are what let the deck cast Chainer, Nightmare Adept on curve and keep casting after it.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Chaos Warp is the first answer you will usually reach for, and Magus of the Wheel keeps the hand full while you do it.

Late: Hold Archfiend of Ifnir for the turn the table gets ahead of you - with 4 in the deck you can afford to use one early and still have an answer later. At 3.62 average mana value the top end is genuinely expensive - land drops matter.

Win conditions: Wins by draining life a few points at a time while the board keeps recurring.

  • Doomed Necromancer - Core to the plan
  • Buried Alive - Core to the plan
  • Gravebreaker Lamia - Core to the plan
  • Magus of the Wheel - Card draw
  • Squee, Goblin Nabob - Core to the plan
  • Apprentice Necromancer - Core to the plan
  • Archfiend of Ifnir - Board wipe
  • Faithless Looting - Core to the plan
~$378.31
estimated to build this deck
Price out the full deck

Commander (1)

Chainer, Nightmare Adept
Chainer, Nightmare Adept
Legendary Creature — Human Minion
Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn. Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.
TCGplayerCard Kingdom

Creatures (37)

Doomed Necromancer
Doomed Necromancer
Creature — Human Cleric Mercenary
$0.37
{B}, {T}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield.
Gravebreaker Lamia
Gravebreaker Lamia
Enchantment Creature — Snake Lamia
$0.49
Lifelink When this creature enters, search your library for a card, put it into your graveyard, then shuffle. Spells you cast from your graveyard cost {1} less to cast.
Magus of the Wheel
Magus of the Wheel
Creature — Human Wizard
$1.1
{1}{R}, {T}, Sacrifice this creature: Each player discards their hand, then draws seven cards.
Squee, Goblin Nabob
Squee, Goblin Nabob
Legendary Creature — Goblin
$0.3
At the beginning of your upkeep, you may return this card from your graveyard to your hand.
Apprentice Necromancer
Apprentice Necromancer
Creature — Zombie Wizard
$0.7
{B}, {T}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.
Archfiend of Ifnir
Archfiend of Ifnir
Creature — Demon
$0.35
Flying Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. Cycling {2} ({2}, Discard this card: Draw a card.)
Gray Merchant of Asphodel
Gray Merchant of Asphodel
Creature — Zombie
$1.08
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Solemn Simulacrum
Solemn Simulacrum
Artifact Creature — Golem
$0.27
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
Etali, Primal Storm
Etali, Primal Storm
Legendary Creature — Elder Dinosaur
$0.45
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Feldon of the Third Path
Feldon of the Third Path
Legendary Creature — Human Artificer
$0.93
{2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
Anger
Anger
Creature — Incarnation
$0.47
Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
Shriekmaw
Shriekmaw
Creature — Elemental
$0.22
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When this creature enters, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Big Game Hunter
Big Game Hunter
Creature — Human Rebel Assassin
$0.42
When this creature enters, destroy target creature with power 4 or greater. It can't be regenerated. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Plaguecrafter
Plaguecrafter
Creature — Human Shaman
$0.36
When this creature enters, each player sacrifices a creature or planeswalker of their choice. Each player who can't discards a card.
Twilight Diviner
Twilight Diviner
Creature — Elf Cleric
$2.22
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that's a copy of one of them. This ability triggers only once each turn.
Ingot Chewer
Ingot Chewer
Creature — Elemental
$0.15
When this creature enters, destroy target artifact. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Flayer of the Hatebound
Flayer of the Hatebound
Creature — Devil
$0.25
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Whenever this creature or another creature enters from your graveyard, that creature deals damage equal to its power to any target.
Archon of Cruelty
Archon of Cruelty
Creature — Archon
$7.93
Flying Whenever this creature enters or attacks, target opponent sacrifices a creature or planeswalker of their choice, discards a card, and loses 3 life. You draw a card and gain 3 life.
Accursed Marauder
Accursed Marauder
Creature — Zombie Warrior
$0.28
When this creature enters, each player sacrifices a nontoken creature of their choice.
Disciple of Bolas
Disciple of Bolas
Creature — Human Wizard
$0.36
When this creature enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
Combustible Gearhulk
Combustible Gearhulk
Artifact Creature — Construct
$0.25
First strike When this creature enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then this creature deals damage to that player equal to the total mana value of those cards.
Syr Konrad, the Grim
Syr Konrad, the Grim
Legendary Creature — Human Knight
$1.21
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)
Bone Miser
Bone Miser
Creature — Zombie Wizard
$30.62
Whenever you discard a creature card, create a 2/2 black Zombie creature token. Whenever you discard a land card, add {B}{B}. Whenever you discard a noncreature, nonland card, draw a card.
Vile Entomber
Vile Entomber
Creature — Zombie Warlock
$0.27
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, search your library for a card, put that card into your graveyard, then shuffle.
Ravenous Chupacabra
Ravenous Chupacabra
Creature — Beast Horror
$0.41
When this creature enters, destroy target creature an opponent controls.
Kardur, Doomscourge
Kardur, Doomscourge
Legendary Creature — Demon Berserker
$0.44
When Kardur enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
Massacre Wurm
Massacre Wurm
Creature — Phyrexian Wurm
$1.81
When this creature enters, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, that player loses 2 life.
Shadowgrange Archfiend
Shadowgrange Archfiend
Creature — Demon
$6.28
When this creature enters, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way. Madness—{2}{B}, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Stitcher's Supplier
Stitcher's Supplier
Creature — Zombie
$0.23
When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Sheoldred, Whispering One
Sheoldred, Whispering One
Legendary Creature — Phyrexian Praetor
$18.58
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
Dualcaster Mage
Dualcaster Mage
Creature — Human Wizard
$3.65
Flash When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.
Lord of the Forsaken
Lord of the Forsaken
Creature — Demon
$0.34
Flying, trample {B}, Sacrifice another creature: Target player mills three cards. Pay 1 life: Add {C}. Spend this mana only to cast a spell from your graveyard.
Noxious Gearhulk
Noxious Gearhulk
Artifact Creature — Construct
$0.39
Menace When this creature enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
Jaxis, the Troublemaker
Jaxis, the Troublemaker
Legendary Creature — Human Warrior
$1.47
{R}, {T}, Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this token dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery. Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Burnished Hart
Burnished Hart
Artifact Creature — Elk
$0.14
{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Anje's Ravager
Anje's Ravager
Creature — Vampire Berserker
$0.33
This creature attacks each combat if able. Whenever this creature attacks, discard your hand, then draw three cards. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Surly Badgersaur
Surly Badgersaur
Creature — Badger Dinosaur
$18.34
Whenever you discard a creature card, put a +1/+1 counter on this creature. Whenever you discard a land card, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever you discard a noncreature, nonland card, this creature fights up to one target creature you don't control.

Instants (10)

Chaos Warp
Chaos Warp
Instant
$0.3
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Thrill of Possibility
Thrill of Possibility
Instant
$0.18
As an additional cost to cast this spell, discard a card. Draw two cards.
Dark Ritual
Dark Ritual
Instant
$0.44
Add {B}{B}{B}.
Demand Answers
Demand Answers
Instant
$0.47
As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards.
Big Score
Big Score
Instant
$0.37
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Village Rites
Village Rites
Instant
$0.28
As an additional cost to cast this spell, sacrifice a creature. Draw two cards.
Deadly Dispute
Deadly Dispute
Instant
$0.29
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Songs of the Damned
Songs of the Damned
Instant
$2.93
Add {B} for each creature card in your graveyard.
Burnt Offering
Burnt Offering
Instant
$1.44
As an additional cost to cast this spell, sacrifice a creature. Add X mana in any combination of {B} and/or {R}, where X is the sacrificed creature's mana value.
Unexpected Windfall
Unexpected Windfall
Instant
$3.3
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Sorceries (12)

Buried Alive
Buried Alive
Sorcery
$2.19
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Faithless Looting
Faithless Looting
Sorcery
$0.34
Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Living Death
Living Death
Sorcery
$3.12
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Victimize
Victimize
Sorcery
$0.55
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Reanimate
Reanimate
Sorcery
$6.93
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Blasphemous Act
Blasphemous Act
Sorcery
$0.86
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
Feed the Swarm
Feed the Swarm
Sorcery
$0.22
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Demonic Tutor
Demonic Tutor
Sorcery
$62.17
Search your library for a card, put that card into your hand, then shuffle.
Gamble
Gamble
Sorcery
$15.59
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Jeska's Will
Jeska's Will
Sorcery
$40.12
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.
Night's Whisper
Night's Whisper
Sorcery
$0.28
You draw two cards and lose 2 life.
Sign in Blood
Sign in Blood
Sorcery
$0.36
Target player draws two cards and loses 2 life.

Enchantments (1)

Animate Dead
Animate Dead
Enchantment — Aura
$6.85
Enchant creature card in a graveyard When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.

Lands (39)

Bojuka Bog
Bojuka Bog
Land
$1.24
This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.
Geier Reach Sanitarium
Geier Reach Sanitarium
Legendary Land
$2.09
{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.
Phyrexian Tower
Phyrexian Tower
Legendary Land
$28.43
{T}: Add {C}. {T}, Sacrifice a creature: Add {B}{B}.
Urborg, Tomb of Yawgmoth
Urborg, Tomb of Yawgmoth
Legendary Land
$55.46
Each land is a Swamp in addition to its other land types.
Takenuma, Abandoned Mire
Takenuma, Abandoned Mire
Legendary Land
$11.85
{T}: Add {B}. Channel — {3}{B}, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.
Drownyard Temple
Drownyard Temple
Land
$0.2
{T}: Add {C}. {3}: Return this card from your graveyard to the battlefield tapped.
Forgotten Cave
Forgotten Cave
Land
$0.13
This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
Barren Moor
Barren Moor
Land
$0.16
This land enters tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)
High Market
High Market
Land
$0.42
{T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.
Cabal Coffers
Cabal Coffers
Land
$20.93
{2}, {T}: Add {B} for each Swamp you control.
Dakmor Salvage
Dakmor Salvage
Land
$0.29
This land enters tapped. {T}: Add {B}. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Castle Locthwain
Castle Locthwain
Land
$4.07
This land enters tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
Basic lands: 18 Swamp 9 Mountain
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