Shared Commander deck
Bello, Bard of the Brambles

Bello, Bard of the Brambles - Animated big artifacts and enchantments

Bello, Bard of the Brambles · GR · 100 cards · 38 lands

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Bracket 3 - UpgradedCommander 1Creatures 33Instants 9Sorceries 5Artifacts 3Enchantments 11Lands 38
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Strategy

Bello turns every non-Equipment artifact and non-Aura enchantment costing four or more into an indestructible 4/4 with haste that draws a card on damage. The deck runs expensive permanents that are strong on their own and become an army during your turn.

Early: Ramp into four-drops. Leyline of Vitality and Leyline of Punishment can start in play, and green acceleration gets Bello down on schedule.

Mid: With Bello out, permanents like Aligned Hedron Network, Gruul War Plow and Path of Discovery become indestructible attackers that replace themselves with cards when they connect.

Late: Unnatural Growth and Berserkers Onslaught turn an already large board into a lethal one. Blasphemous Act is safe for you because your attackers are indestructible during your turn.

Win conditions: A single attack with several indestructible 4/4s, pumped by Unnatural Growth and given double strike, is usually lethal and draws a fistful of cards along the way.

  • Unnatural Growth - Doubles your animated permanents every combat
  • Gruul War Plow - Strong permanent that becomes an attacker
  • Berserkers Onslaught - Double strike turns the board lethal
  • Blasphemous Act - One-sided wipe thanks to indestructible attackers
~$182.58
estimated to build this deck
Price out the full deck

Commander (1)

Bello, Bard of the Brambles
Bello, Bard of the Brambles
Legendary Creature — Raccoon Bard
During your turn, each non-Equipment artifact and non-Aura enchantment you control with mana value 4 or greater is a 4/4 Elemental creature in addition to its other types and has indestructible, haste, and "Whenever this creature deals combat damage to a player, draw a card."
TCGplayerCard Kingdom

Creatures (33)

Birds of Paradise
Birds of Paradise
Creature — Bird
$4.98
Flying {T}: Add one mana of any color.
Elvish Mystic
Elvish Mystic
Creature — Elf Druid
$0.37
{T}: Add {G}.
Llanowar Elves
Llanowar Elves
Creature — Elf Druid
$0.24
{T}: Add {G}.
Fanatic of Rhonas
Fanatic of Rhonas
Creature — Snake Druid
$13.15
{T}: Add {G}. Ferocious — {T}: Add {G}{G}{G}{G}. Activate only if you control a creature with power 4 or greater. Eternalize {2}{G}{G} ({2}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
Goblin Anarchomancer
Goblin Anarchomancer
Creature — Goblin Shaman
$0.35
Each spell you cast that's red or green costs {1} less to cast.
Llanowar Loamspeaker
Llanowar Loamspeaker
Creature — Elf Druid
$0.31
{T}: Add one mana of any color. {T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
Lotus Cobra
Lotus Cobra
Creature — Snake
$5.67
Landfall — Whenever a land you control enters, add one mana of any color.
Sakura-Tribe Elder
Sakura-Tribe Elder
Creature — Snake Shaman
$0.31
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sanctum Weaver
Sanctum Weaver
Enchantment Creature — Dryad
$3.69
{T}: Add X mana of any one color, where X is the number of enchantments you control.
Trailtracker Scout
Trailtracker Scout
Creature — Raccoon Scout
$0.4
{T}: Add one mana of any color. Whenever you expend 8, return up to one target permanent card from your graveyard to your hand. (You expend 8 as you spend your eighth total mana to cast spells during a turn.)
Wandertale Mentor
Wandertale Mentor
Creature — Raccoon Bard
$0.22
Whenever you expend 4, put a +1/+1 counter on this creature. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) {T}: Add {R} or {G}.
Prosperous Bandit
Prosperous Bandit
Creature — Raccoon Rogue
$0.38
Offspring {1} (You may pay an additional {1} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) First strike Whenever this creature deals combat damage to a player, create that many tapped Treasure tokens.
Setessan Champion
Setessan Champion
Creature — Human Warrior
$3.24
Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on this creature and draw a card.
Verduran Enchantress
Verduran Enchantress
Creature — Human Druid
$2.02
Whenever you cast an enchantment spell, you may draw a card.
Eidolon of Blossoms
Eidolon of Blossoms
Enchantment Creature — Spirit
$1.92
Constellation — Whenever this creature or another enchantment you control enters, draw a card.
Giggling Skitterspike
Giggling Skitterspike
Artifact Creature — Toy
$13.32
Indestructible Whenever this creature attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent. {5}: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
Goreclaw, Terror of Qal Sisma
Goreclaw, Terror of Qal Sisma
Legendary Creature — Bear
$2.01
Creature spells you cast with power 4 or greater cost {2} less to cast. Whenever Goreclaw attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
Nylea, God of the Hunt
Nylea, God of the Hunt
Legendary Enchantment Creature — God
$9.41
Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) Other creatures you control have trample. {3}{G}: Target creature gets +2/+2 until end of turn.
Solemn Simulacrum
Solemn Simulacrum
Artifact Creature — Golem
$0.27
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
Teapot Slinger
Teapot Slinger
Creature — Raccoon Warrior
$0.19
Menace Whenever you expend 4, this creature deals 2 damage to each opponent. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
Evercoat Ursine
Evercoat Ursine
Creature — Elemental Bear
$0.76
Trample Hideaway 3, hideaway 3 (When this creature enters, look at the top three cards of your library, exile one face down, then put the rest on the bottom in a random order. Then do it again.) Whenever this creature deals combat damage to a player, if there are cards exiled with it, you may play one of them without paying its mana cost.
Garruk's Packleader
Garruk's Packleader
Creature — Beast
$0.14
Whenever another creature you control with power 3 or greater enters, you may draw a card.
Grothama, All-Devouring
Grothama, All-Devouring
Legendary Creature — Wurm
$0.23
Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring." When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled.
Ohran Frostfang
Ohran Frostfang
Snow Creature — Snake
$6.93
Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card.
Pyreswipe Hawk
Pyreswipe Hawk
Creature — Elemental Bird
$0.23
Flying, haste Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the greatest mana value among artifacts you control. Whenever you expend 6, gain control of up to one target artifact for as long as you control this creature. (You expend 6 as you spend your sixth total mana to cast spells during a turn.)
Tendershoot Dryad
Tendershoot Dryad
Creature — Dryad
$1.22
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's blessing.
Wildsear, Scouring Maw
Wildsear, Scouring Maw
Legendary Creature — Elemental Wolf
$3.11
Trample Enchantment spells you cast from your hand have cascade. (Whenever you cast an enchantment spell from your hand, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Etali, Primal Storm
Etali, Primal Storm
Legendary Creature — Elder Dinosaur
$0.46
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Kodama of the East Tree
Kodama of the East Tree
Legendary Creature — Spirit
$3.75
Reach Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield. Partner (You can have two commanders if both have partner.)
Overlord of the Boilerbilges
Overlord of the Boilerbilges
Enchantment Creature — Avatar Horror
$2.03
Impending 4—{2}{R}{R} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever this permanent enters or attacks, it deals 4 damage to any target.
Rampaging Baloths
Rampaging Baloths
Creature — Beast
$0.27
Trample Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Skitterbeam Battalion
Skitterbeam Battalion
Artifact Creature — Construct
$1.94
Prototype {3}{R}{R} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Trample, haste When this creature enters, if you cast it, create two tokens that are copies of it.
Ghalta, Primal Hunger
Ghalta, Primal Hunger
Legendary Creature — Elder Dinosaur
$0.99
This spell costs {X} less to cast, where X is the total power of creatures you control. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Instants (9)

Nature's Claim
Nature's Claim
Instant
$0.68
Destroy target artifact or enchantment. Its controller gains 4 life.
Abrade
Abrade
Instant
$0.18
Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.
Collective Resistance
Collective Resistance
Instant
$0.99
Escalate {G} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Destroy target artifact. • Destroy target enchantment. • Target creature gains hexproof and indestructible until end of turn.
Starstorm
Starstorm
Instant
$0.24
Starstorm deals X damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.)
Tibalt's Trickery
Tibalt's Trickery
Instant
$10.62
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Untimely Malfunction
Untimely Malfunction
Instant
$9.11
Choose one — • Destroy target artifact. • Change the target of target spell or ability with a single target. • One or two target creatures can't block this turn.
Beast Within
Beast Within
Instant
$0.42
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Chaos Warp
Chaos Warp
Instant
$0.28
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Return of the Wildspeaker
Return of the Wildspeaker
Instant
$1.5
Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.

Sorceries (5)

Farseek
Farseek
Sorcery
$0.43
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Jeska's Will
Jeska's Will
Sorcery
$38.6
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.
Decimate
Decimate
Sorcery
$0.26
Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
Harmonize
Harmonize
Sorcery
$0.18
Draw three cards.
Blasphemous Act
Blasphemous Act
Sorcery
$0.73
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Artifacts (3)

Aligned Hedron Network
Aligned Hedron Network
Artifact
$0.31
When this artifact enters, exile all creatures with power 5 or greater until this artifact leaves the battlefield. (Those creatures return under their owners' control.)
Gruul War Plow
Gruul War Plow
Artifact
$5.21
Creatures you control have trample. {1}{R}{G}: This artifact becomes a 4/4 Juggernaut artifact creature until end of turn.
Smuggler's Buggy
Smuggler's Buggy
Artifact — Vehicle
$1.46
Hideaway 4 (When this artifact enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever this Vehicle deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return this Vehicle to its owner's hand. Crew 2

Enchantments (11)

Garruk's Uprising
Garruk's Uprising
Enchantment
$0.38
When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.
Leyline of Punishment
Leyline of Punishment
Enchantment
$3.04
If this card is in your opening hand, you may begin the game with it on the battlefield. Players can't gain life. Damage can't be prevented.
Leyline of Vitality
Leyline of Vitality
Enchantment
$3.15
If this card is in your opening hand, you may begin the game with it on the battlefield. Creatures you control get +0/+1. Whenever a creature you control enters, you may gain 1 life.
Path of Discovery
Path of Discovery
Enchantment
$0.2
Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
Berserkers' Onslaught
Berserkers' Onslaught
Enchantment
$0.34
Attacking creatures you control have double strike.
Gratuitous Violence
Gratuitous Violence
Enchantment
$0.9
If a creature you control would deal damage to a permanent or player, it deals double that damage instead.
Sight of the Scalelords
Sight of the Scalelords
Enchantment
$0.52
At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.
Street Riot
Street Riot
Enchantment
$0.16
During your turn, creatures you control get +1/+0 and have trample.
Unnatural Growth
Unnatural Growth
Enchantment
$2.04
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
Sunbird's Invocation
Sunbird's Invocation
Enchantment
$0.28
Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
Warstorm Surge
Warstorm Surge
Enchantment
$0.65
Whenever a creature you control enters, it deals damage equal to its power to any target.

Lands (38)

Buried Ruin
Buried Ruin
Land
$0.38
{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Cinder Glade
Cinder Glade
Land — Mountain Forest
$0.27
({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.
Command Tower
Command Tower
Land
$0.18
{T}: Add one mana of any color in your commander's color identity.
Copperline Gorge
Copperline Gorge
Land
$0.7
This land enters tapped unless you control two or fewer other lands. {T}: Add {R} or {G}.
Exotic Orchard
Exotic Orchard
Land
$0.23
{T}: Add one mana of any color that a land an opponent controls could produce.
Forgotten Cave
Forgotten Cave
Land
$0.13
This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
Game Trail
Game Trail
Land
$0.25
As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {G}.
Karplusan Forest
Karplusan Forest
Land
$0.44
{T}: Add {C}. {T}: Add {R} or {G}. This land deals 1 damage to you.
Kessig Wolf Run
Kessig Wolf Run
Land
$0.33
{T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.
Mossfire Valley
Mossfire Valley
Land
$0.23
{1}, {T}: Add {R}{G}.
Mosswort Bridge
Mosswort Bridge
Land
$0.26
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Raging Ravine
Raging Ravine
Land
$0.2
This land enters tapped. {T}: Add {R} or {G}. {2}{R}{G}: Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Reliquary Tower
Reliquary Tower
Land
$4.25
You have no maximum hand size. {T}: Add {C}.
Rogue's Passage
Rogue's Passage
Land
$0.26
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Rootbound Crag
Rootbound Crag
Land
$0.27
This land enters tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G}.
Shifting Woodland
Shifting Woodland
Land
$6.55
This land enters tapped unless you control a Forest. {T}: Add {G}. Delirium — {2}{G}{G}: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Temple of the False God
Temple of the False God
Land
$0.17
{T}: Add {C}{C}. Activate only if you control five or more lands.
Tranquil Thicket
Tranquil Thicket
Land
$0.11
This land enters tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)
Basic lands: 13 Forest 7 Mountain
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