Raph & Mikey, Troublemakers

GRGruul{5}{R/G}{R/G}$3.03
Legendary Creature — Mutant Ninja Turtle
Raph & Mikey, Troublemakers card art

Trample, haste Whenever Raph & Mikey attack, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.

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How Raph & Mikey decks play in EDH

Raph & Mikey, Troublemakers is a Gruul commander in red and green costing 5R/GR/G, and its legendary creature - mutant ninja turtle line shapes the whole deck around it. Its ability is narrow enough that the deck is usually built to protect it and repeat the effect, rather than to go wide. The cards below are the ones Raph & Mikey, Troublemakers decks actually play most often, grouped by the job they do.

Most-played cards

20 cards · about $85.19

Play rates from EDHREC. Prices from Scryfall, refreshed daily.

Ramp (5)

Konstrari Charm
Konstrari Charm
$0.33
Dragon's Desire
Dragon's Desire
$2.37
Vessel of Volatility
Vessel of Volatility
$0.18
Seething Song
Seething Song
$6.78

Removal (1)

Galactus, Devourer of Worlds
Galactus, Devourer of Worlds
$3.35

Counterspells (1)

Not of This World
Not of This World
$5.53

Creatures (7)

Desert Were-Worm
Desert Were-Worm
$0.31
Radagast of Rhosgobel
Radagast of Rhosgobel
$1.89
Gigantic Big Bear
Gigantic Big Bear
$0.40
Raphael, Tag Team Tough
Raphael, Tag Team Tough
$3.53
Blightsteel Colossus
Blightsteel Colossus
$32.87
Michelangelo, Improviser
Michelangelo, Improviser
$2.44
Port Razer
Port Razer
$1.43

Synergy & payoffs (6)

Irencrag Feat
Irencrag Feat
$0.69
Warrior's Oath
Warrior's Oath
$16.76
Last Chance
Last Chance
$2.94
Peter Parker's Camera
Peter Parker's Camera
$1.46
Nature's Lore
Nature's Lore
$1.08
Wild Growth
Wild Growth
$0.40

Build the full 100

Grimoire generates a complete, Commander-legal Raph & Mikey, Troublemakers decklist with a written strategy, a full mana base and live prices — from the whole card pool, or only from cards you already own.

Start with Raph & Mikey

Raph & Mikey deck questions

What colours can I use in a Raph & Mikey, Troublemakers deck?

Raph & Mikey, Troublemakers has a Gruul colour identity, so every card in the deck must be red and green or colourless. That includes mana symbols in rules text, not just casting cost.

What are the best cards for Raph & Mikey, Troublemakers?

The cards played most often in Raph & Mikey, Troublemakers decks include Desert Were-Worm, Konstrari Charm, Radagast of Rhosgobel. The full list of staples above is grouped by the job each card does, so you can see the deck's skeleton rather than just a pile of names.

How much does a Raph & Mikey, Troublemakers deck cost?

The 20 most-played cards shown above come to roughly $85.19 at current market prices. A complete 100-card build costs more, and Grimoire can generate a budget version instead if you set a price ceiling.

Can I build a Raph & Mikey, Troublemakers deck from cards I already own?

Yes. Import your collection into Grimoire and choose "my cards" when you build. The generator will only use cards you actually own, and the Missing Cards page shows what you would need to buy to finish any list.

Other Gruul commanders

Gallia of the Endless DanceMinsc & Boo, Timeless HeroesStangg, Echo WarriorWolverine, Fierce Fighter